Players experience frustration primarily due to technical issues like lag, crashes, and poor optimization, which disrupt gameplay. Additionally, unbalanced or non-functional mechanics—such as AI behavior, troop commands, and missing features (e.g., tanks, tutorials)—compound the problem, making the game feel incomplete or unplayable.
Excitement stems from the game's unique blend of FPS and strategy elements, chaotic sandbox battles, and the potential for large-scale custom scenarios. Players also appreciate the modding community and developer updates, which enhance replayability and introduce new content like tanks or multiplayer features.
Disappointment arises from unmet expectations, particularly regarding polish, depth, and historical accuracy. Players criticize the lack of updates, repetitive gameplay, and missing features (e.g., drivable vehicles, naval units), as well as bugs and performance issues that detract from immersion and enjoyment.
Satisfaction is driven by the game's core mechanics, such as building fortifications, commanding troops, and engaging in large-scale battles. Players appreciate the ease of use, customization options, and the unique WW1 setting, which delivers a fun and immersive experience despite some technical flaws.
Enjoyment is derived from the game's chaotic and creative sandbox mode, which allows for replayable and varied battles. Players highlight the fun of artillery mechanics, custom scenarios, and the overall war simulator experience, even if the gameplay is simple or unpolished.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
3,421
Positive
3,06589.6%
Negative
35610.4%
Sales estimations
Estimated sales count
245,828
Estimated revenue
$3,684,962
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
627.67%
Estimated copies lost
4,455
Estimated revenue lost
$66,780
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
627.7%
Avg playtime 0.7h
364.5%
Avg playtime 1h
> 2h playtime
364.5%
Avg playtime 13.7h
67483.4%
Avg playtime 33.5h
Velocity
review pace
Avg/day
0.7 rev/day
Last 30d
2.1 rev/day
Quarterly
50.3 rev/qtr
Days covered
1,091.8 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.