GUILTY GEAR -STRIVE-

Last updated: 2026-04-10
  • Beautiful visual and art style
  • Praised soundtrack and music
  • Attractive character designs
  • High DLC costs
  • Balance issues
  • Slow and clunky gameplay
GUILTY GEAR -STRIVE- header

Emotions

Archetypes

Sample precision
Helpful reviews
70%
Unhelpful reviews
28%
Protest reviews
1%
Positive points
55
Negative points
272
Gameplay points
109
Perf. points
11
Rec. points
3
Misc points
0
Point
Beautiful visual and art style
Description
The visual and art style of the game were frequently praised for being beautiful and visually stunning.
Importance
26%
Praised soundtrack and music
Description
Many players highlighted the game's soundtrack and music as standout features, contributing positively to the overall experience.
Importance
19%
Attractive character designs
Description
The game features appealing and well-designed characters, which players found visually attractive and engaging.
Importance
16%
General enjoyment of the game
Description
Overall, players found the game enjoyable and a good experience, both offline and in comparison to other games like Tekken 8.
Importance
16%
Positive fighting mechanics
Description
The fighting mechanics were generally well-received, with players finding them balanced and skill-based.
Importance
11%
Enjoyable multiplayer experience
Description
Players enjoyed the multiplayer experience, especially with non-DLC characters, and found the local community engaging.
Importance
8%
Engaging story mode
Description
Players appreciated the story mode, describing it as luxurious and engaging.
Importance
7%
Inclusion of specific characters
Description
Players appreciated the inclusion of specific characters like Bridget and Dizzy, adding to the game's appeal.
Importance
7%
Unique strengths and features
Description
The game was noted for its unique strengths and features, such as the cyberpunk crossover, which added to its distinctiveness.
Importance
7%
Game updates and improvements
Description
Updates to the game were noted to have improved the overall experience, making it more enjoyable.
Importance
4%