Exoprimal Review Summary

Last updated: 2025-06-29
  • Satisfying fast-paced dino exosuit combat
  • Polished visuals and thematic appeal
  • Enjoyable with friends, rewarding cooperative play
  • Limited content and low player count
  • Overpriced with aggressive monetization
  • Flawed PvPvE integration and repetitive missions
Exoprimal header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Satisfying Combat & Gameplay: Players consistently praise the game's combat as weighty, fluid, and thrilling, with satisfying enemy takedowns and well-designed boss fights. The core gameplay loop, including the mix of PvE and PvP, is highly enjoyable and addictive.

Highly Enjoyable & Great Value: The game is widely praised as a "hidden gem" offering significant fun and value, especially for its price. Reviewers found it addictive, relaxing, and a fresh experience with good performance and an engaging story.

Polished Visuals & Thematic Appeal: The game features high-quality graphics, detailed exosuits, and impressively rendered dinosaurs, complemented by excellent audio design and voice acting. The unique concept of mechs fighting dinosaurs is a major draw and is well-executed.

Rewarding Cooperative Play: The game excels in its cooperative multiplayer, where teamwork and coordination are highly rewarding. Playing with friends significantly enhances the experience, making it enjoyable and stress-relieving.

Engaging & Well-Written Story: The game features a surprisingly strong and engaging story with interesting plot twists and endearing characters. Reviewers found the narrative compelling enough to keep them invested and motivated to play.

Common complaints

Limited Content & Playerbase: The game suffers from a severe lack of diverse content, leading to repetitive gameplay and player burnout. This has resulted in an extremely low player count, making it difficult to find matches and contributing to the game's perceived abandonment.

Overpriced & Aggressive Monetization: Players widely feel the game's $60 price tag is unjustified given its limited content and live-service issues. The presence of paid battle passes, microtransactions, and locked characters further exacerbates the perception of poor value, making it feel like a free-to-play title with a premium price.

Flawed PvPvE Integration: The hybrid PvE and PvP gameplay model is widely criticized for feeling disjointed and unsatisfying for both player types. Many reviewers expressed a preference for a pure PvE experience, as the forced PvP elements often feel like an afterthought or are poorly implemented.

Capcom's Poor Management: Reviewers frequently blame Capcom for the game's failure, citing poor monetization decisions, slow content updates, and ultimately abandoning the game shortly after launch. This perceived mismanagement contributed significantly to the game's rapid decline in player base and content support.

Disjointed Story & Missions: The game's story is poorly integrated into the multiplayer experience, often feeling tacked on or confusing due to its delivery mechanism. Missions are repetitive, and story progression can be disrupted by matchmaking, forcing players to re-experience content or watch unskippable cutscenes.

Gameplay and performance

Story Unlocks Game Content: The game features an integrated story campaign that progresses by playing multiplayer matches, unlocking new maps, enemy types, game modes, and even exosuits or modules. This unique progression system means content is gradually revealed, which can lead to initial monotony but offers new experiences over time.

Fast-paced Dino Exosuit Combat: The core gameplay involves players piloting heavily armed exosuits to fight massive hordes of diverse dinosaurs in a 5v5 PvPvE setting. Missions are objective-based, requiring teamwork to defeat dinosaurs faster than an opposing team.

Competitive Race-Based PvPvE: The primary game mode is a competitive race where two teams compete to complete PvE objectives faster. While direct PvP is often brief or optional, the underlying competition is always present, with the team finishing objectives first winning the match.

Varied & Fun Exosuits: Players can choose from a variety of exosuits, each with unique playstyles, abilities, and customization options through modules and rigs. Exosuits can be swapped mid-match and level up individually, offering depth and replayability.

Challenging End-Game Raids: After progressing through the story, players unlock challenging end-game content, including 10-person cooperative raids with unique boss fights and high difficulty PvE missions. A weekly challenge/speedrun mode, "Savage Gauntlet," also becomes available.

Smooth Performance & Optimization: Players consistently praise the game's exceptional optimization, stable frame rates, and smooth gameplay across various hardware. It maintains performance even during chaotic moments with many enemies, and online stability is also noted.

FSR Upscaling Supported: The game supports AMD's FSR1 and FSR2 upscaling technologies, which can help improve performance and visual quality. This feature is noted for its utility, including a specific tip to mitigate shadow issues.

Powered by RE Engine: The game is built on Capcom's highly regarded RE Engine. This engine is frequently cited as a key factor contributing to the game's strong technical performance, excellent optimization, and high-quality graphics.

Recommendations

Recommend on sale, not full price: Many reviewers recommend the game only when it's heavily discounted, often suggesting a price point around $30-40, or playing it via Game Pass. They generally advise against purchasing it at full price, with some even refunding it.

Fun for specific audience: The game is considered fun and enjoyable for players who like squad-based shooters, dinosaur chaos, and PvP/PvE hybrid modes, especially when played with friends. It appeals to those seeking a unique, chaotic experience.

Future depends on improvements: Many players express hope for the game's future, suggesting it could be revived if it goes Free-to-Play or receives significant improvement patches. Game Pass is seen as a factor in its longevity.

Lacks content, needs modes: Reviewers frequently mention a desire for more content and game modes, specifically a dedicated single-player or pure PvE mode. They feel the current content doesn't justify the full price.

Improve technical aspects: Specific technical and quality-of-life issues are highlighted, such as the need for improved cross-play, better match tempo, and the removal of unskippable cutscenes. There's also a concern about PvE becoming 'rookie hunting' due to interference.

Other review notes

Low Player Count & Future: The game suffers from a very low player count, leading many to believe it is 'dead' or abandoned, despite ongoing developer efforts and a roadmap for future content. Many suggest it should go free-to-play to revive the player base and realize its potential.

Conflicting Monetization Value: Player opinions on monetization are mixed; some find it fair with earnable cosmetics, while others criticize the high initial price, day-one DLC, and battle pass, especially paid progression boosts. The overall sentiment is that the game's content doesn't justify its price, suggesting waiting for a sale.

Online-Only Feature Limitations: The game is online-only with matchmaking, but lacks features like in-game chat and proper cross-party functionality. While crossplay helps with matchmaking, queue times can still be long, and the absence of cross-progression is a notable drawback.

Unique Dinosaur Mech Concept: The game offers a unique and often humorous concept of dinosaurs battling futuristic mechs, evoking an 'anti-live service' feel reminiscent of older console games. It successfully fills a specific niche, appealing to players looking for something different.

Goofy Story, Pacing Issues: The game features a goofy, B-movie-style story that is acceptable but fragmented. Players note that the real fun and content unlock after several hours of gameplay, and there are too many cutscenes, impacting the overall pacing.