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Review evidence
Underrated Mass Effect Entry: Despite initial backlash, many players now consider the game a solid and worthy addition to the Mass Effect franchise. They appreciate its attempt to establish a new storyline and perspective within the universe, often finding it better than its reputation suggests.
Improved, Fluid Combat System: The combat system is a standout feature, praised for being dynamic, fluid, fast-paced, and highly customizable. Reviewers frequently noted it as the best in the series, offering diverse playstyles and improved mobility with elements like the jetpack.
Impressive Visuals and Graphics: The game's graphics are consistently praised as gorgeous and well-executed, particularly the environmental design, lighting, and planetary landscapes. Many noted its visual appeal holds up well even years after release.
Engaging Story and Characters: The narrative is generally seen as good, captivating, and often underrated, with a compelling main plot and intriguing twists. Characters, including the new crew, are frequently described as interesting, well-developed, and charismatic, fostering player attachment.
Engaging & Enjoyable Core Gameplay: Players consistently found the game's core gameplay loop to be fun, engaging, and dynamic, often highlighting fluid combat, satisfying abilities, and a general sense of enjoyment across various activities. Many expressed surprise at how much they liked the game, especially after initial negative press.
Inferior to Original Trilogy: A pervasive sentiment is that the game fails significantly when compared to the original Mass Effect trilogy. It is perceived as a downgrade in story, characters, lore, emotional depth, and overall quality, often feeling like a 'generic Sci-Fi game' rather than a true Mass Effect successor.
Lackluster Story & Characters: Players found the main story unengaging, predictable, and often rushed, lacking the depth, urgency, and emotional impact of previous titles. Characters, including the protagonist Ryder, were frequently described as bland, uncharismatic, and poorly written, failing to create memorable connections.
Technical Issues & Bugs: Despite years since release, the game is still plagued by numerous bugs and glitches, including game-breaking issues like corrupted saves and mission progression halts. Poor animations, especially facial expressions, and optimization problems also detract from the experience.
Repetitive & Tedious Gameplay: The open world is criticized for being filled with an excessive amount of uninteresting, generic, and repetitive fetch quests and scanning tasks. This content artificially lengthens the game and makes exploration feel like a chore rather than an engaging experience, leading to player boredom.
Unskippable Travel Animations: Players are highly frustrated by numerous unskippable cutscenes for planet landings, take-offs, and system-to-system travel. These animations are perceived as a significant waste of time, breaking game flow and contributing to the overall tedium of exploration.
Focus on open-world exploration: The game emphasizes open-world exploration across multiple planets, often compared to Dragon Age: Inquisition or newer Assassin's Creed titles. This exploration is a core gameplay loop, differing from the more linear structure of previous Mass Effect games.
Distinct from original trilogy: Many players noted that Mass Effect: Andromeda significantly diverges from the original trilogy in terms of setting, story, tone, and gameplay mechanics. It is often described as a new IP set in the Mass Effect universe, or a spin-off, rather than a direct continuation.
Revised combat system: Combat in Andromeda is more action-oriented and faster-paced than previous Mass Effect titles, often described as similar to Mass Effect 3's multiplayer. It incorporates jump jets, diverse abilities (biotic, tech, combat), and a flexible class system.
Colonization and Pathfinder narrative: The central plot revolves around the 'Pathfinder' mission to explore and terraform planets in the Andromeda galaxy, making them habitable for Milky Way settlers. This involves establishing outposts and interacting with new alien races.
Extensive side quests and content: Andromeda offers a substantial amount of content beyond the main story, including numerous side quests, loyalty missions for companions, and various secondary activities. Completing these can extend gameplay significantly, up to 80-90 hours.
Patching significantly improved stability: Many players reported a substantial reduction in bugs and performance issues after post-launch patches. While some minor glitches persist, the game is generally considered more stable and playable than at release.
Lingering in-game bugs: Despite patches, players still encounter various bugs, including characters falling through floors, getting stuck in environments, glitched cutscenes, disappearing enemies, and NPC issues, which can sometimes block progression.
Varied PC performance and optimization: Player experiences with PC performance vary widely, with some reporting smooth gameplay even on older hardware, while others encounter significant frame drops and crashes on high-end systems, suggesting inconsistent optimization.
Startup and crashing issues: A notable number of players, particularly on Linux, reported severe issues with the game failing to launch or crashing frequently. Some found workarounds like borderless windowed mode or updating Visual C++.
Steam Deck compatibility: Experiences on Steam Deck are mixed; some report smooth 60 FPS gameplay out of the box, while others indicate the game is broken, crashes often on Linux, or requires the lowest settings for playability.
Manage expectations vs. original trilogy: A predominant sentiment is to approach the game as a standalone title, separate from the original Mass Effect trilogy. Players who avoid direct comparisons tend to enjoy it more, acknowledging it doesn't match the trilogy's depth but offers its own merits.
Good for sci-fi/RPG fans: The game is recommended for fans of sci-fi, action RPGs, and open-world exploration. If players enjoy these genres and are seeking a new space adventure, they are likely to find enjoyment in Andromeda.
Controversial and polarizing: The game elicits strong, divided opinions, with some players highly recommending it and others strongly advising against it. This suggests a highly subjective experience, often depending on individual expectations and tolerance for its perceived flaws.
Worth trying on sale: Many players recommend trying the game, especially if purchased at a significant discount (often around $5-$10 or 80-90% off). This suggests the game offers value for its reduced price, despite not being worth full price for many.
Deserves a sequel: A significant number of players express a desire for a sequel or additional DLC, indicating that despite its flaws, the game laid a foundation they wished to see continued. This suggests potential for future development if the issues were addressed.
Not like original Mass Effect: A pervasive sentiment is that Mass Effect: Andromeda fundamentally differs from the original Mass Effect trilogy. This difference, whether in story, characters, or overall feel, led to significant comparison and often disappointment. Many players suggest it should have been marketed as a standalone spin-off or even a different franchise entirely.
Sequel highly desired, despite initial issues: Many players express a strong desire for a sequel to Mass Effect: Andromeda, feeling the game had significant untapped potential and unresolved plotlines. They believe a follow-up could have addressed original shortcomings and built upon its unique premise, especially given that many criticisms were related to its launch state and high expectations set by the original trilogy.
Initial reception was overly negative: A significant portion of the feedback indicates that the game was 'review bombed' or unfairly maligned at launch due to various factors, including facial animations, bugs, and perceived 'woke content.' Many players now feel that the initial backlash was overblown and that the game, in its current patched state, is much better than its reputation suggests.
Mediocre but decent game: Players often describe the game as 'fine,' 'okay,' or 'serviceable,' rather than outright bad, but acknowledge it falls short of being a masterpiece or living up to the standards of the original trilogy. It's often seen as a weaker entry in the Mass Effect series, with a different tone and structure, but still possessing some merit.
Game frequently on sale: Many reviewers note that they purchased the game years after release, often at a heavily discounted price. This suggests that the game's value proposition improves significantly when not at full price, making it a more appealing purchase for those willing to give it a chance after its initial troubled launch.