The Making of Karateka

Last updated: 2026-03-08
  • Comprehensive gaming history documentary
  • Karateka remaster and archives
  • Inclusion of playable prototypes
  • Missing game versions
  • Combat and movement issues
  • Timing issues in Karateka Remastered
The Making of Karateka header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
124
Positive
12197.6%
Negative
32.4%
Sales estimations
Estimated sales count
9,542
Estimated revenue
$190,745
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
00.00%
Estimated copies lost
0
Estimated revenue lost
$0
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
00%
Avg playtime 0h
1615.2%
Avg playtime 1h
> 2h playtime
21.9%
Avg playtime 13.2h
8782.9%
Avg playtime 6.6h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.1 rev/day
Quarterly10.1 rev/qtr
Days covered906 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
105 total
Organic purchasers9085.7%
Voted up: 98%
Key activations1514.3%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
105 total
First impression0-2h2927.6%
Voted up: 100%
Mid game2-10h6965.7%
Voted up: 100%
Late game10-20h54.76%
Voted up: 60%
Endgame20h+21.90%
Voted up: 100%
Steam Deck monitor
Deck vs global sentiment
16.19% of reviews
Deck satisfaction
94.1%
Global baseline 98.1%
17 Steam Deck-tagged reviews out of 124 total.