Age of Reforging: The Freelands Review Summary

Last updated: 2026-09-16
  • Fun and addictive gameplay
  • High potential and good foundation
  • Vast open world exploration
  • Widespread bugs hinder game experience
  • Poor translation quality ruins immersion
  • Feels unfinished despite leaving early access
Age of Reforging: The Freelands header

Emotions

Archetypes

Hardware

Windows 12-15GB VRAMnegativeWindows <8GB VRAMpositive

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Fun, addictive open-world gameplay with a strong foundation is undermined by widespread bugs, poor translation, and an unfinished feel despite leaving early access.

What players like

Fun and addictive gameplay: Many players find the core gameplay loop captivating and immersive. The game is often described as addictive, entertaining, and enjoyable.

High potential and good foundation: Reviewers repeatedly highlight the game's strong potential and solid underlying concepts. This praise suggests a promising direction despite current issues.

Vast open world exploration: The game features a large open world with high freedom to explore. Players appreciate the numerous dungeons, creatures, and places to discover.

Personally enjoyed by reviewers: Many reviewers express a strong personal liking for the game, describing it as enjoyable and exactly what they were looking for.

Detailed character creation and progression: Reviewers praise the extensive character creator and satisfying progression systems. Many options for customization and development are available.

Common complaints

Widespread bugs hinder game experience: Players frequently report numerous bugs that vary from minor annoyances to severe issues, often making the game feel unpolished and sometimes unplayable. Many agree that bugs significantly detract from the overall experience, with some being game-breaking.

Poor translation quality ruins immersion: Translation errors, mistranslations, and untranslated segments are common, severely impacting the experience for non-native speakers. The quality is described as terrible, with inconsistent and awkward phrasing.

Feels unfinished despite leaving early access: Many players feel the game still lacks polish and has too many bugs and inconsistencies for a full release, resembling an early access or beta state. This undermines confidence in the game's completeness.

Harsh and frustrating early game: The early game is often described as rough, grueling, and tedious due to scarce resources and constant setbacks. This leads to significant frustration and a steep difficulty curve for new players.

Quest completion blocked by bugs: Multiple reports indicate that quests frequently fail to update or progress correctly, making them impossible to finish. This blocks progression and frustrates players.

Gameplay and performance

Vast Open World Exploration: Players consistently highlight the game's expansive open world, emphasizing freedom to explore diverse landscapes, undertake main and side quests, and encounter unexpected events. The large map and sandbox structure support a strong sense of adventure and player agency.

Old-School Party RPG: Reviewers frequently describe the game as an old-school, party-based RPG with deep role-playing elements. It appeals to fans of classic RPGs, offering complex mechanics and a traditional feel.

Real-Time with Pause Combat: Combat is real-time with optional pause, enabling tactical decision-making without turn-based constraints. Players can adjust speed levels and control characters manually or rely on AI.

Companion Recruitment System: The game features a robust companion system where players can recruit NPCs with distinct personalities, often via taverns. These companions join the party, bring their own short quests, and contribute to party dynamics.

Skill and Stat Progression: Character progression involves earning experience points to unlock skills and stats. The leveling system provides depth and customization for character builds.

Excessive Loading Times: Many players report extremely long loading times, often exceeding two minutes, especially during initial load and map transitions. This is a widespread issue affecting gameplay flow and is frequently cited as a major drawback.

Poor Optimization and Performance: The game runs poorly even on high-end hardware, with low FPS and stutters despite mediocre graphics. Frequent complaints highlight that optimization is severely lacking and has worsened over time.

Frequent Crashes and Stability Issues: Crashes occur regularly, sometimes every 1-2 hours, and can happen randomly during gameplay, area transitions, or save/load operations. Many players find the game unplayable due to these stability problems.

Stuttering and Lag During Gameplay: Players experience frequent stutters and lag, particularly in towns or crowded areas, even after lowering graphical settings. This disrupts combat and exploration, making the game feel unresponsive.

Save Data Corruption and Failures: Multiple reports describe save data corruption, save/load crashes, and complete loss of progress. This critical issue can render hours of gameplay meaningless and is a major source of frustration.

Recommendations

Not recommended in current state: A large number of players explicitly advise against purchasing the game in its current condition, citing bugs and unfinished features. This sentiment is repeated across many clusters with strong language.

Mixed buy recommendations with caveats: Many reviewers recommend buying, especially at a discount, but with significant caveats about the game's current state. Several note it is worth the money on sale or when problems are eventually fixed.

Recommended for Kenshi and CRPG fans: The game is frequently recommended for fans of Kenshi, Baldur's Gate, Mount & Blade, and other similar sandbox CRPGs. This is one of the most consistent positive points across clusters.

Bugs block progress and enjoyment: Multiple reviews highlight that bugs and technical issues, including progress-blocking ones, prevent the game from being enjoyable. This is a primary reason for negative recommendations.

Sale price influences recommendation: A recurring theme is that the game is only worth buying at a discount. Full price is often considered unfair given the current state.

Buying context

Community fair range: $15.00 - $21.00.

Age of Reforging: The Freelands is commonly described as a punishing, steep early game that clicks after players survive the brutal opening, learn the mechanics, build a party, and hit a power spike. Some reports conflict, emphasizing persistent tedium, bugs, or early enjoyment fading, but the strongest direct evidence supports a later payoff.

Friction: Steep learning curve with no real tutorial; Excruciatingly hard and unforgiving early game; Tight economy and inability to afford companions; Punishing wounds, health drain, and permadeath-lite; Bugs, quest-item loss, and performance problems; Tedious grinding, backtracking, and repetitive systems.

Unlock drivers: Hitting a power spike and rolling over content; Passing a certain progression point; Learning the game's mechanics and getting the progression wheel spinning; Building a party of four; Getting past the brutal beginning; Slow but rewarding character progression.

Player profiles

Hardcore Sandbox Survival Veteran: Grinds early skills and money, hires mercenaries, manages wounds, food, and companions, and embraces restarts and failure as part of learning. Motivation: To overcome a brutal, open-ended survival sandbox and build a party from nothing through hard-won mastery. Stance: buy.

Old-School CRPG Adventurer Builder: Explores the open world, follows main and side quests, mixes magic and melee, collects items, and builds a personalized character or party. Motivation: To experience an old-school CRPG adventure of character growth, questing, and build customization. Stance: buy.

Casual Adventure-Seeker: Plays in shorter casual sessions, avoids grinding and micromanagement, and expects clearer onboarding and time-respecting design. Motivation: To enjoy the setting and adventure without tedious survival management or time-consuming friction. Stance: no buy.

Platform notes

Across the Windows cohorts, players on 12GB or more VRAM almost universally report poor optimization, bugs, and crashes, while the sub-8GB cohort still recommends the game despite noting slowdowns and instability.

Windows 12-15GB VRAM: negative. All sampled reviewers do not recommend the game, citing extremely poor optimization, numerous bugs, lag in towns, and frequent crashes.

Windows <8GB VRAM: positive. Reviewers still recommend the game, though they mention performance slowdowns and bugs after several hours and note it runs roughly at times.

Windows 8-11GB VRAM: negative. The sampled reviewer does not recommend the game and urges the developers to fix optimization issues that heavily hurt the play experience.

Steam Deck: Steam Deck feedback shows severe friction. The most frequent and impactful issues are frequent crashes, freezes, save corruption, and progression-blocking errors, plus microscopic unreadable text with no size setting. Controller support is absent, and cloud saves for Steam Deck are requested but missing. Linux compatibility is a positive note, but the handheld experience is undermined by stability, readability, and input barriers. No external launcher or anti-cheat issue was found in the evidence.

Linux and Proton: The reviews show consistent positive Linux compatibility signals: multiple users state the game runs on Linux, and some treat that as a purchase incentive. Reported issues with the UI, map, and camera are generic gameplay complaints rather than Linux- or Proton-specific failures. There are no mentions of launch failures, anti-cheat blockers, required Proton versions, or workaround-heavy setup.

Extra review signals

External guides: The reviews show a strong external-data dependency centered on learning systems and finding content. Players complain that tutorials and feature explanations are inadequate, quests lack level/progression guidance, the in-game encyclopedia is too sparse, and unique equipment and materials require outside wiki/guide knowledge. Bugs, UI failures, and missing fast travel also appear but are secondary. The dominant barrier is instructional data, not farming drop rates or inventory/crafting management.

Other review notes

Frequent Kenshi and CRPG comparisons: Players widely compare this game to Kenshi and classic CRPGs such as Baldur's Gate, Neverwinter Nights, and Dragon Age: Origins. The craft-your-own-story sandbox approach is seen as similar to Kenshi, though some feel the comparison is off.

Poor localization quality: Localization issues are reported for English, German, Russian, Japanese, Italian, Polish, and French. Japanese translation is specifically noted as inconsistent, sloppy, and mixing languages.

Mount & Blade and Wartales comparisons: The game is frequently described as a mix of Mount & Blade: Bannerlord and Wartales, often with a story layer. Some reviewers consider it superior to Wartales while others find Wartales better.

Baldur's Gate and Wartales hybrid: Multiple reviews describe the game as a blend of Wartales and Baldur's Gate 3, or old-school CRPGs with real-time-with-pause combat. It is often called a mash-up of classic RPGs.

Early access versus full release: Some players note the game has left early access, while others feel it is unfinished and should still be in early access. The release state is described as unpolished.