CyberCorp Review Summary

Last updated: 2026-10-03
  • Fun Looter Shooter Gameplay
  • Pleasant Minimalist Graphics
  • Abundant Loot and Items
  • Boring and Shallow Story
  • Broken Co-op Experience
  • Frequent Technical Bugs
CyberCorp header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
439
Positive
34578.6%
Negative
9421.4%
Sales estimations
Estimated sales count
34,141
Estimated revenue
$511,774
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
1811.04%
Estimated copies lost
1,400
Estimated revenue lost
$20,986
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
1811%
Avg playtime 0.9h
159.2%
Avg playtime 1h
> 2h playtime
3119%
Avg playtime 15.7h
9960.7%
Avg playtime 20.2h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.1 rev/day
Quarterly19.3 rev/qtr
Days covered768.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
163 total
Organic purchasers13784.0%
Voted up: 68%
Key activations2616.0%
Voted up: 81%
Honeymoon vs endgame
Based on hours played
163 total
First impression0-2h4728.8%
Voted up: 60%
Mid game2-10h8250.3%
Voted up: 72%
Late game10-20h1710.4%
Voted up: 88%
Endgame20h+1710.4%
Voted up: 71%
Steam Deck monitor
Deck vs global sentiment
4.91% of reviews
Deck satisfaction
75.0%
Global baseline 69.9%
8 Steam Deck-tagged reviews out of 439 total.