We Become What We Behold [Fan-Made Port]

Last updated: 2026-02-08
  • Powerful media influence message
  • Short but impactful gameplay
  • Enjoyable and accessible experience
  • Limited player freedom
  • Lack of meaningful gameplay
  • Disturbing and binary themes
We Become What We Behold [Fan-Made Port] header

Emotions

Thoughtful15%Reflective11%Disappointment10%Appreciation5%Positive5%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
6,376
Positive
6,11896.0%
Negative
2584.0%
Sales estimations
Estimated sales count
352,022
Estimated revenue
Not applicable
Game price
F2P
Review β†’ sale ratio
Refund leakage
Refund-intent reviews
675.58%
Estimated copies lost
3,699
Estimated revenue lost
Not applicable
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Γ— Playtime

review counts
BucketNegPos
≀ 2h playtime
675.6%
Avg playtime 0.2h
1,10091.7%
Avg playtime 0.2h
> 2h playtime
10.1%
Avg playtime 568.7h
322.7%
Avg playtime 42.6h

Velocity

review pace
Avg/day0.5 rev/day
Last 30d1.8 rev/day
Quarterly34.4 rev/qtr
Days covered2,394.7 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
1,200 total
Organic purchasers00.00%
Voted up: 0%
Key activations1,200100.0%
Voted up: 94%
Honeymoon vs endgame
Based on hours played
1,200 total
First impression0-2h1,17197.6%
Voted up: 94%
Mid game2-10h171.42%
Voted up: 100%
Late game10-20h50.42%
Voted up: 100%
Endgame20h+70.58%
Voted up: 86%
Steam Deck monitor
Deck vs global sentiment
1.17% of reviews
Deck satisfaction
92.9%
Global baseline 94.3%
14 Steam Deck-tagged reviews out of 6,376 total.