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Review evidence
Beautiful music and visuals with meaningful choices and multiple endings, but shallow characters, poor translation, and weak, non-interactive gameplay drag it down.
Excellent music and visuals: The music and art are top-notch, with particularly striking black-and-white character art contrasted with colorful cyberpunk scenes, enhancing the overall atmosphere.
Multiple endings with consequences: The game offers multiple endings (A, B, C, secret) that are well-designed, replayable, and heavily influenced by player choices, with meaningful consequences.
Meaningful narrative choices: Choices are central and impact the story in subtle or significant ways, with visible consequences that make decisions feel important.
Cohesive cyberpunk noir setting: The game successfully combines cyberpunk, dystopian, and detective noir elements, with strong world-building and a compelling, atmospheric setting.
Well-written characters: Characters are well-developed with realistic dialogue, unique traits, and distinct fates across different story paths.
Poor character depth and development: Characters, including the protagonist and NPCs, lack depth, personality, and credible transformation, feeling one-dimensional or shallow, which diminishes immersion.
Significant translation and localization issues: The game suffers from poor translation, including machine-like text, typos, awkward phrasing, and errors that hinder understanding, especially in Japanese and English versions.
Poor UI design and clunkiness: Many players report that the user interface is poorly designed, ugly, obstructive, and clunky, making navigation inconvenient and detracting from the overall experience.
Weak gameplay and minimal interactivity: Gameplay is limited to clicking through text with no real interaction, puzzles are simple or tedious, and investigation mechanics are shallow, making the game feel more like a visual novel than a detective game.
Confusing and illogical story: The story is often described as unclear, convoluted, illogical, or making no sense, with plot holes, inconsistencies, and a rushed narrative that fails to engage players.
Visual novel with investigation gameplay: The game is primarily a visual novel with click-to-interact investigation gameplay. Players explore scenes, gather clues, and engage in dialogue, combining traditional visual novel elements with detective work.
Branching narrative with multiple endings: The game features a branching narrative driven by player choices, leading to multiple endings. Moral dilemmas and severe consequences for decisions are highlighted, similar to visual novels with nonlinear storytelling.
Detective investigation and interrogation: Core gameplay revolves around detective work, including investigating crime scenes, analyzing evidence, and interrogating suspects. The game emphasizes deduction and puzzle-solving in a mystery context.
Lie detection via mask mechanic: A unique lie detection mechanic involves suspects wearing masks that reveal deception. Players must unmask liars during interrogations, adding a strategic layer to conversations.
Dystopian cyberpunk setting: The game is set in a dystopian cyberpunk future with noir elements. This atmospheric backdrop influences the story and aesthetic, often incorporating Greek mythology themes.
Mixed reports on stability: Some players report stable performance with no crashes, while others experience crashes or lock-ups. Feedback varies by system configuration, with some users noting issues on certain hardware.
Performance issues reported: Several users mention performance problems, including excessive GPU usage for a 2D game. This suggests optimization may need improvement.
Buy on sale recommendation: Many reviews suggest waiting for a sale before purchasing, citing the game's price-to-length ratio or value concerns.
Dark noir and cyberpunk themes: Reviewers highlight the game's noir storytelling, dystopian setting, and choice-driven narrative as key attractions for fans of those genres.
Target audience is visual novel fans: Multiple reviews clearly state the game is best suited for fans of visual novels, light mystery, and detective stories, while warning that it may not appeal to those seeking action or gameplay.
Not for all tastes: Several comments note that the game is not for everyone, with specific warnings for those who dislike politics, perfectionists, or fans of certain acclaimed developers.
High replayability value: A few reviews mention that the game has high replayability due to branching storylines and encourages multiple playthroughs.
Community fair range: $9.99 - $14.99.
Game completion: 9.5h.
Story completion: 7.0h.
Session length: 1.5h.
The game initially presents significant friction through dense text and exposition, causing boredom or drowsiness for many, but players who push through often find deep immersion and replayability driven by branching choices.
Friction: dense lore and exposition-heavy scenes; long dialogues that feel like a chore; repetitive text reading when replaying; confusing or poorly presented political background.
Unlock drivers: curiosity about how different choices affect the story; immersive narrative payoff after initial slog.
Narrative Detective: Plays methodically, exploring dialogue and investigation thoroughly to experience the story's depth. Motivation: Engrossing story and meaningful choices in a dystopian detective narrative. Stance: buy.
Genre Connoisseur: Plays with genre expectations, uses manual saves, compares to other titles, and appreciates how the game fits the category. Motivation: Enjoyment of investigative and branching choice mechanics within the visual novel genre. Stance: sale.
Completionist Replayer: Uses New Game+, hunts achievements, replays with different choices, and engages with mini-games for rewards. Motivation: Unlocking all achievements, secret endings, and content through multiple playthroughs. Stance: buy.