
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:












Review evidence
A standout rhythm game with a massive song library and high quality, though expensive DLC, huge storage needs, and mandatory always-online are drawbacks.
Standout rhythm game experience: Many players consider it the best rhythm game they have played, with satisfying rhythm mechanics and high performance feel. It is frequently praised as a top-tier rhythm game.
Massive song library: Reviewers repeatedly highlight the huge number of songs, with the base game containing around 150 to 200 tracks and DLC expanding it to over 800. The sheer volume and diversity of music is a major draw.
Highly praised overall quality: Reviewers consistently describe the game as great, amazing, well-made, and of high overall quality. This broad positivity spans many clusters and indicates a strong general reception.
Excellent music and song quality: The quality of the songs is frequently praised as excellent, solid, and better than expected. Players note that many tracks are enjoyable and well-produced.
Beginner-friendly and accessible: The game is described as a great entry point for newcomers to rhythm games, with finely divided difficulty and multiple key modes. It offers accessibility for beginners while still appealing to veterans.
Overwhelming expensive DLC catalog: Players repeatedly complain about the massive amount of paid DLC, expensive song packs, and total costs exceeding $750 or 10,000 in local currency. Many feel most content is locked behind DLC, making the base game incomplete without large additional purchases.
Huge installation and storage footprint: The game's file size frequently exceeds 80 GB, even without most DLC, and forces players to download all content regardless of ownership. This wastes disk space and is especially burdensome for a rhythm game.
Mandatory always-online requirement: The game requires a constant internet connection for all modes, including single-player and Free Mode, with no offline option. Players worry about server shutdowns making the game and DLC unplayable, and some need a VPN to connect.
Base game lacks sufficient songs: Without DLC, the base game has very few songs and quickly becomes boring. Players feel the best tracks are locked behind DLC, making the base game not worth its full price and not fun on its own.
Incomplete Chinese localization: The Chinese localization is incomplete, unclear, and poorly done, with major story and UI elements still in English. Players report that only parts of the interface are translated, hindering the experience for Chinese-speaking users.
Rhythm gameplay core: The game is consistently described as a rhythm game similar to Guitar Hero or other key-based rhythm games. Players highlight note-hitting, falling notes, and timing-based gameplay as its fundamental mechanics.
Multiple key modes: The game supports various key configurations including 4-key, 5-key, 6-key, and 8-key modes, often referred to as 4B, 5B, 6B, and 8B. This allows players to adjust difficulty and play style.
Online ranked and casual modes: Online multiplayer includes ranked ladder matches and casual open matches. Ladder matches are competitive 1v1 battles with matchmaking and ranking, while open matches support up to 8 players in casual rooms.
DLC song packs: The game offers a base library of songs with additional tracks available through paid DLC packs and season passes. DLC songs are immediately available without unlocking and add variety in difficulty and style.
Chart difficulty variety: Each song has multiple difficulty charts, often ranging from Normal to SC with star ratings. Some songs have fewer difficulties, and ratings use a 1-15 star scale.
Game fails to launch: Many players report the game won't open, gets stuck on loading or large icon screens, or shows white/black screens and unresponsive errors. These issues often persist after restarts and even after reporting, and some cannot launch after updates or anti-cheat loading.
Frequent crashes and freezes: The game crashes and closes itself during play, freezes requiring task manager, or exits with error codes like 'illegal operation' or 'abnormal behavior'. Some experience daily bugs and occasional crashes, while others have minor crash issues.
Runs well on low-end PCs: Despite official requirements, the game runs smoothly on low-end, office, and 'potato' laptops, with low system requirements. Many report stable performance with no stuttering or lag on such hardware.
Large storage and download size: The game requires massive storage space (84-85 GB, up to 100 GB on Steam Deck) and has large updates, sometimes 10GB. Updates can take a whole day, and forced DLC downloads increase memory usage.
Lag and performance issues: Players experience lag, frame drops, and audio buffering causing desync between notes and music. These issues occur even with reduced settings and after updates, and are sometimes attributed to poor optimization.
Buy on sale: A recurring theme is to wait for discounts, with many suggesting to buy the base game and DLC only during sales. Reviewers advise against paying full price and waiting for steep discounts like 70-80% off.
Beginner-friendly entry point: Multiple clusters highlight that this game is suitable for beginners new to rhythm games or PC rhythm games, with lenient judgment and a good starting experience. It is often recommended as a first rhythm game.
Recommended for rhythm game fans: Reviewers strongly recommend this game to rhythm game enthusiasts, stating it is a must-play for veterans and fans of the genre. Many note it is the best option for those already invested in rhythm games.
DLC purchasing strategy: Reviewers recommend buying DLC selectively based on song preferences, checking online resources and videos before purchasing. Many suggest waiting for DLC discounts rather than buying all at once.
Best PC rhythm game: Several clusters praise this as one of the best rhythm games available on PC, with excellent feel and high quality. It is highly recommended for anyone wanting to play rhythm games on Steam.
Community fair range: $10.00 - $25.00.
DJMAX Respect V is widely called addictive, but the clearest time-to-fun reports describe an initial lack of click or steep learning curve that later gives way to compelling play. Other players report immediate addiction, so the profile is mixed and confidence is moderate.
Friction: Initial lack of click or not finding it fun at first; Steep learning curve; Intrusive Xigncode, anti-cheat, always-online, and DRM issues; Frequent disconnects and loading failures; Limited base song list and expensive DLC; Poor translation, bad UI, and boring track list for some players.
Unlock drivers: Continued play until the game clicks and becomes addictive; Mastering the steep learning curve; Adjusting the learning curve or difficulty to personal preference; Finding the right difficulty where fingers move naturally with the beat; Mission mode and multiplayer practice to improve skills; Buying DLC on sale to expand the song list.
Competitive Ranked Ladder Grinder: Plays ranked 1v1 and ladder matchmaking, focuses on accuracy, combos, and seasonal rewards across 4B, 6B, and 8B modes. Motivation: Climbing ranked ladders, improving accuracy, and testing skill against other players. Stance: buy.
Beginner-Friendly Casual Rhythm Tourist: Plays casually in freestyle or easy charts, enjoys background videos and favorite tracks, and occasionally tries harder songs. Motivation: Enjoying music and accessible rhythm gameplay without needing high-level skill. Stance: buy.
Sale-Waiting DLC Content Collector: Waits for Steam sales, buys DLC bundles and song packs, and compares content value before purchasing. Motivation: Expanding the song library efficiently by buying the base game and DLC at discounts. Stance: sale.
The low-VRAM/low-RAM Windows cohort is mostly positive, the <8GB VRAM / 16-31GB RAM cohort is negative due to reported lag, and the 8-11GB VRAM cohort is positive.
Windows <8GB VRAM / <16GB RAM: positive. Users mostly report it running well, though one low-end system notes long startup and skin-specific stutter.
Windows <8GB VRAM / 16-31GB RAM: negative. Reports are negative, with users describing lag and not recommending the game on this hardware.
Windows 8-11GB VRAM: positive. Both included users recommend it, with no major performance complaints; one comment focuses on official system requirements.
Steam Deck: The dominant and most damaging theme is the mandatory always-online DRM combined with the XIGNCODE3 anti-cheat, which users repeatedly say invalidates the Steam Deck use case because the game cannot be played offline or on the go, and because the anti-cheat often falsely flags tools and prevents the game from launching at all. Secondary friction includes noticeable input lag requiring configuration tinkering and an oversized install of 100GB+ on Steam Deck. A minority of users report the game otherwise runs fine on the Deck and Linux, but the anti-cheat launch failures and always-online requirement push the experience squarely into the broken tier.
Linux and Proton: Linux/Proton support is mixed and clearly rough rather than fully broken. Some users report the game runs without issue under Linux, including on Pop!_OS, but other evidence says intrusive DRM blocks Proton/emulation and that Steam Deck/Linux users face random unplayable periods. Kernel-level anti-cheat context adds further compatibility risk. The result is a barely playable Linux/Proton experience for some users, not a consistently working one.
Monetization: The audit confirms that DJMAX RESPECT V has real-money monetization beyond the base game and traditional DLC. Reviews directly evidence paid season and battle passes, a premium season pass that temporarily unlocks songs before they must be bought as DLC, Clear Boosters that accelerate Season Pass progression, an in-game premium-currency shop with cosmetics and song packs, paid customization, and heavy paid DLC reliance. There is no evidence of real-money gacha or pay-to-win advantages. The monetization is therefore aggressive but not casino-like or power-selling.
Large library of DLC songs: Many players mention that the game offers a vast number of DLC song packs, with some noting over 500 songs including DLC. The DLC includes collaborations, diverse music, and cosmetics.
Frequent deep discounts on game and DLC: Reviews highlight that both the base game and DLC frequently go on sale, often at 70-80% off during major Steam sales. This makes the game and additional content very affordable.
Expensive DLC and locked content: Many players complain that a large portion of the game's content is locked behind paid DLC, which can be expensive. Some DLC packs cost up to $30 each.
Massive storage footprint: The game's installation size is often reported to be around 80-100 GB, and it grows with new DLC releases. Some users mention sizes up to 120 GB.
Base game song selection: The base game includes a decent number of songs, ranging from around 150 to over 240, depending on the source. Some feel it's sufficient, while others find it limited.