Narcos: Rise of the Cartels Review Summary

Last updated: 2026-09-23
  • Manual shooting and counterattack system
  • Enjoyable overall gameplay loop
  • One unit per turn cripples squads
  • Positive visual presentation praised
  • Poor enemy AI behavior
  • Wait for a sale
Narcos: Rise of the Cartels header

Emotions

Archetypes

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

81.5% PrecisionNov 19, 2019 → Jan 11, 2026
Most dangerous issue
One Unit Per Turn

Design · 72.0% of risk

Churn driver breakdown

Weighted by churn risk

Design
Technical
95.4%
4.6%
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Design · 96.2% share
Technical · 3.8% share
Issue · Design
One Unit Per Turn
Share of issues
73.1%
Primary region
United States
Detected from language cues
Anger level
Annoyed
Average sentiment intensity