Cyber Ops Review Summary

Last updated: 2026-07-13
  • Strong core premise
  • Immersive cyberpunk atmosphere
  • Rewarding learning curve
  • Difficulty spikes ruin fun
  • Insufficient tutorial guidance
  • Controls are unintuitive
Cyber Ops header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
138
Positive
6144.2%
Negative
7755.8%
Sales estimations
Estimated sales count
11,961
Estimated revenue
$179,295
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
3231.07%
Estimated copies lost
2,774
Estimated revenue lost
$41,582
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
3231.1%
Avg playtime 1.1h
1615.5%
Avg playtime 1.1h
> 2h playtime
2928.2%
Avg playtime 7h
2625.2%
Avg playtime 10.3h

Velocity

review pace
Avg/day0 rev/day
Last 30d0 rev/day
Quarterly5.1 rev/qtr
Days covered2,225.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
103 total
Organic purchasers8077.7%
Voted up: 38%
Key activations2322.3%
Voted up: 52%
Honeymoon vs endgame
Based on hours played
103 total
First impression0-2h5957.3%
Voted up: 41%
Mid game2-10h3534.0%
Voted up: 34%
Late game10-20h21.94%
Voted up: 100%
Endgame20h+76.80%
Voted up: 57%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 40.8%
0 Steam Deck-tagged reviews out of 138 total.