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Review evidence
While Gundam fans will enjoy the fun combat and large roster of mobile suits, the unreliable lock-on system and forgettable story make it hard to justify at full price.
Gameplay is fun and enjoyable: Players consistently report that the game is fun overall, with a satisfying gameplay loop and a positive experience despite minor flaws. This is the most frequent and broad positive feedback.
Great for Gundam fans: The game is praised for its Gundam IP content, including a wide variety of mobile suits and fan service, making it highly appealing to franchise enthusiasts. Multiple clusters highlight this as a key strength.
Combat system is satisfying: Combat is described as simple yet fun, smooth, and satisfying, with depth in combos and spacing that enhances enjoyment. The combat mechanics are a major positive point across reviews.
Large roster of mobile suits: The game includes over 80 playable mobile suits, each with unique abilities and animations, providing extensive variety and replayability. This is highlighted as a strong feature for collection and customization.
Graphics and visuals are appealing: Reviewers consistently praise the graphics, describing them as beautiful, smooth, and visually appealing. The presentation is a notable strength of the game.
Lock-on system is unreliable: Across multiple clusters, players consistently report that the lock-on targeting system is poorly implemented. It frequently switches targets randomly, fails to stay on the intended enemy, and does not auto-target off-screen foes, causing disorientation and frustration.
Story is forgettable and weak: Players find the narrative unengaging, simplistic, and repetitive, with no memorable moments or clear explanations. The story fails to provide motivation or context, contributing to a lack of immersion and interest.
Gameplay is repetitive and boring: The core gameplay loop is criticized for being monotonous and lacking variety, leading to boredom. Players mention that missions and mechanics become repetitive quickly, undermining long-term enjoyment.
Progression is grindy and tedious: Players complain about excessive grinding required to advance, with progression systems that feel poorly designed and work against the player. Unlocking upgrades and new units is time-consuming, making the game feel like a chore.
AI teammates are ineffective: Allied AI is described as unintelligent, weak, and prone to dying, especially on higher difficulties. This forces players to carry missions alone, increasing frustration and difficulty.
Co-op multiplayer with up to 3 players: Multiple reviews highlight that the game supports cooperative multiplayer for up to three players, including quick match options. This appears to be a primary selling point and core feature.
Lock-on targeting system: Reviews mention a lock-on targeting system that can be toggled and adjusted for camera speed. Some also note options for auto-lock and non-lock modes, which affects combat precision and control.
Difficulty modes and New Game Plus: The game includes various difficulty settings such as easy, medium, hard, and EX missions, with hard mode unlocked after completing normal. A New Game Plus mode is also featured, providing replayability and challenge.
Hyper armor on bosses and enemies: Bosses and certain enemies have hyper armor or super armor that blocks attacks until a stagger gauge is depleted. This mechanic affects combat timing and approach.
Beat 'em up hack and slash gameplay: The core gameplay is described as a beat 'em up or hack and slash style, often featuring SD Gundams. This establishes the fundamental combat loop and genre expectations.
Performance good at max settings: On high-end hardware, the game achieves 40-60 fps at max settings and maintains 60fps. Users report smooth performance without stuttering even during load screens.
Cyclops fights cause severe drops: Fighting the Cyclops boss causes substantial frame rate drops, including crashes or drops to 1 FPS. The issue appears inconsistent across different systems.
Frame generation compatibility limitations: Lossless Scaling frame generation is blocked, and only newer AMD/Nvidia driver-level implementations allow above 60fps. This restricts options for players seeking higher framerates.
Performance compared to Switch version: The game runs better on PC than on the Switch, which is limited to 540p at 30fps. This highlights the PC version's superior fidelity and frame rate.
Optimization issues in cutscenes and boss fights: Serious frame rate drops occur in certain cutscenes and effects, including drops to 1 FPS in a cutscene and 10 FPS during EX boss fights. This indicates inconsistent optimization across gameplay elements.
Recommended for Gundam fans: Multiple clusters strongly recommend this game to Gundam fans, especially those who love the franchise and its lore. Some recommend it as a treat for dedicated fans.
Not worth full price: Many reviews advise against buying the game at full price, citing poor value for money. They suggest waiting for a discount or sale before purchasing.
Buy only on sale: A significant number of reviews recommend purchasing the game only when it is on sale or heavily discounted. They suggest waiting for a sale to get better value.
Wait for discount: Common advice is to wait for a discount or sale before buying, as the game does not justify its full price. This is especially noted for non-fans.
Best played co-op: Several reviews recommend playing the game with friends or in co-op mode for a better experience. Solo play is discouraged due to poor AI.
Community fair range: $12.00 - $30.00.
Game completion: 44.0h.
Story completion: 25.0h.
The game offers immediate enjoyment through its combat system and Gundam fan service, but becomes repetitive and boring after 1ā2 hours due to monotonous gameplay, grind, and inflated enemy HP.
Friction: two boring tutorial missions before accessing settings; normal enemy encounters are a boring slugfest; inflated HP making combat feel tedious; repetitive combat loop from the start; forced cooperation with AI partners that can fail the mission.
Grind-Weary Soloist: Solo replays and level grinding, cautious progression forced by harsh penalties. Motivation: Collection and completion, but motivation is killed by excessive grind and poor AI. Stance: no buy.
Social Co-op Enthusiast: Coordinated team play with friends, relying on cooperation to mitigate flaws. Motivation: Social bonding and cooperative mayhem. Stance: sale.
Loyal Gundam Devotee: Focused on favorite mobile suits, willing to tolerate repetition for collection. Motivation: Franchise loyalty and the desire to collect and use iconic mobile suits. Stance: sale.
Steam Deck: Overall, SD Gundam Battle Alliance receives strong Proton compatibility feedback, with a Platinum rating on ProtonDB, and is considered suitable for handheld devices like the Steam Deck. One user reported a crash during a specific mission, but this appears isolated and does not detract from the overall seamless experience.
Linux and Proton: SD Gundam Battle Alliance is fully playable on Proton, with a Platinum ProtonDB rating and positive user reports on Steam Deck. No Linux-specific issues are mentioned.
Monetization: The monetization model is limited to traditional paid DLC expansions and a season pass for additional storylines, maps, and machinery. While some players criticize the necessity and pricing of DLC, there is no evidence of microtransactions, gacha, pay-to-win, or other predatory monetization. The base game is a one-time purchase.
DLC and monetization criticized: The game has a DLC structure including a season pass and deluxe edition, with additional paid content. Reviewers note the DLC is expensive and the game's price is high relative to the content provided.
Gundam fan service with massive roster: The game is a Gundam franchise title with SD art style, featuring a large roster of mobile suits and references from various Gundam series. It appeals strongly to Gundam fans but requires franchise knowledge to fully appreciate the story.
Unfavorable comparisons to other Gundam games: The game is compared unfavorably to Gundam Breaker series, SD Gundam G Generation, and Gundam Battle Universe, with reviewers preferring those titles. Some find Gundam Breaker better, while others consider this game better than Breaker 4 but inferior to others in grinding mechanics.
Frequent sales and pricing issues: The game goes on sale frequently, and reviewers note that even on deep discount, the content offered is limited for the price. This suggests the base price is considered too high.
Limited PC Gundam game options: Few Gundam games are available on PC, while consoles have better options. This game is one of the few decent Gundam-named titles on PC, making it a notable option for PC players despite its flaws.