SIMULACRA Review Summary

Last updated: 2026-08-11
  • Choices lead to multiple endings
  • Captivating story with high engagement
  • Realistic phone interface immersive
  • Voice acting lacks realism
  • Jump scares cheap and repetitive
  • Endings frequently disappoint players
SIMULACRA header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
4,673
Positive
4,21590.2%
Negative
4589.8%
Sales estimations
Estimated sales count
336,123
Estimated revenue
$1,677,254
Game price
$5
Review → sale ratio
Refund leakage
Refund-intent reviews
133.25%
Estimated copies lost
935
Estimated revenue lost
$4,666
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
133.3%
Avg playtime 1.3h
112.8%
Avg playtime 0.7h
> 2h playtime
4310.8%
Avg playtime 5.4h
33383.3%
Avg playtime 12.8h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.6 rev/day
Quarterly8.2 rev/qtr
Days covered3,204.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
400 total
Organic purchasers31378.3%
Voted up: 87%
Key activations8721.8%
Voted up: 84%
Honeymoon vs endgame
Based on hours played
399 total
First impression0-2h287.00%
Voted up: 54%
Mid game2-10h31177.8%
Voted up: 87%
Late game10-20h4912.3%
Voted up: 96%
Endgame20h+112.75%
Voted up: 100%
Steam Deck monitor
Deck vs global sentiment
1.75% of reviews
Deck satisfaction
100.0%
Global baseline 86.0%
7 Steam Deck-tagged reviews out of 4,673 total.