Players admire the game's creativity, design, and innovative storytelling, particularly its psychological depth and emotional impact. The characters' development, thematic richness, and the game's ability to break the fourth wall are frequently praised as groundbreaking elements in visual novels.
The game subverts expectations through its meta-narrative, fourth-wall breaks, and unexpected shifts from a lighthearted tone to psychological horror. Players are consistently surprised by plot twists, such as Monika's sentience and the darker themes hidden beneath the initial dating sim facade.
The game evokes fear through psychological horror elements, including disturbing imagery, jump scares, and themes like suicide and existential dread. Players report intense emotional reactions, particularly during scenes like Sayori's suicide or Yuri's transformation, which are amplified by the game's ability to manipulate player expectations.
Players appreciate the game's unique approach to storytelling, character depth, and its ability to blend horror with emotional resonance. The craftsmanship, attention to detail, and the game's impact on the gaming landscape are frequently highlighted as reasons for admiration.
The game's emotional narrative, particularly the tragic fates of characters like Sayori and Yuri, leaves players feeling saddened. The destruction of hopes for a happy ending, the psychological themes of depression, and the act of deleting Monika's character file contribute to a lasting sense of melancholy.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
216,016
Positive
208,38396.5%
Negative
7,6333.5%
Sales estimations
Estimated sales count
11,926,349
Estimated revenue
Not applicable
Game price
F2P
Review → sale ratio
Refund leakage
Refund-intent reviews
2241.44%
Estimated copies lost
12,367
Estimated revenue lost
Not applicable
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
2261.5%
Avg playtime 0.8h
1,4919.6%
Avg playtime 0.9h
> 2h playtime
4212.7%
Avg playtime 18.3h
13,41586.3%
Avg playtime 35.9h
Velocity
review pace
Avg/day
5.2 rev/day
Last 30d
54 rev/day
Quarterly
295.4 rev/qtr
Days covered
3,010.3 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
15,553 total
Organic purchasers270.17%
Voted up: 100%
Key activations15,52699.8%
Voted up: 96%
Honeymoon vs endgame
Based on hours played
15,552 total
First impression0-2h2,14413.8%
Voted up: 88%
Mid game2-10h10,10565.0%
Voted up: 97%
Late game10-20h2,00912.9%
Voted up: 98%
Endgame20h+1,2948.32%
Voted up: 99%
Steam Deck monitor
Deck vs global sentiment
0.49% of reviews
Deck satisfaction
88.2%
Global baseline 95.8%
76 Steam Deck-tagged reviews out of 216,016 total.