Players are thrilled by the fast-paced, dynamic gameplay and engaging combat mechanics, including weapon variety, co-op synergy, and build creativity. The game's soundtrack, movement options, and replayability further amplify the excitement, with many describing it as addictive and immersive.
Frustration stems from technical issues like multiplayer disconnections, lost progress, and persistent bugs, as well as design flaws such as unfair difficulty spikes, repetitive enemies, and poorly balanced mechanics. Players also express annoyance with RNG-dependent progression, unclear boss mechanics, and lack of developer responsiveness to issues.
Players feel satisfied due to the game's well-executed gunplay, progression systems, and unlockable content, which enhance replayability. The integration of music, visuals, and tactile feedback, along with the sense of accomplishment from mastering gameplay or beating high difficulties, contributes to this positive emotion.
Enjoyment is driven by the game's core mechanics, including smooth gunplay, dynamic movement, and engaging co-op experiences. Players appreciate the variety in weapons, classes, and builds, as well as the overall fun and responsive gameplay loop, which keeps them immersed and entertained.
Disappointment arises from unmet expectations, such as repetitive gameplay, lack of content, or poor technical implementation (e.g., multiplayer crashes). Players also criticize the game's short length, shallow endgame, and developer abandonment, which limits future improvements or additions.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
23,267
Positive
22,16595.3%
Negative
1,1024.7%
Sales estimations
Estimated sales count
1,631,611
Estimated revenue
$40,773,959
Game price
$25
Review → sale ratio
Refund leakage
Refund-intent reviews
471.34%
Estimated copies lost
3,296
Estimated revenue lost
$82,367
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
471.3%
Avg playtime 0.8h
330.9%
Avg playtime 1.2h
> 2h playtime
1805.1%
Avg playtime 35.1h
3,25592.6%
Avg playtime 44.9h
Velocity
review pace
Avg/day
1.8 rev/day
Last 30d
5.7 rev/day
Quarterly
102.7 rev/qtr
Days covered
1,916.2 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.