AMID EVIL

Last updated: 2026-01-23
  • Masterful level design with high variety
  • Unique and creative weapon mechanics
  • Exceptional combat and fluid movement
  • Repetitive gameplay loops over time
  • Frustrating platforming sections present
  • Aggressive and unfair enemy AI
AMID EVIL header

Emotions

Frustration17%Excitement13%Disappointment13%Satisfaction11%Appreciation7%
Sample precision
Helpful reviews
46%
Unhelpful reviews
54%
Protest reviews
0%
Positive points
846
Negative points
524
Gameplay points
773
Perf. points
44
Rec. points
124
Misc points
21
Point
Masterful Level Design and Variety
Description
Levels are lauded for their creativity, verticality, and interconnected design, with secrets, puzzles, and non-Euclidean elements. Each chapter introduces distinct themes, enemies, and mechanics, avoiding repetition and encouraging exploration.
Importance
96%
Unique and Creative Weapon Design
Description
Weapons are a standout feature, with each offering distinct mechanics, alternate fire modes (e.g., Soul Mode), and situational utility. Players appreciate the variety, creativity, and satisfying feedback, such as the planet-launching claw or auto-tracking staff.
Importance
93%
Exceptional Combat and Movement
Description
The game is praised for its smooth, fast-paced combat and fluid movement mechanics, reminiscent of classic FPS games but with modern refinements. Players highlight snappy controls, satisfying weapon feedback, and responsive platforming.
Importance
88%
High Replay Value and Secrets
Description
Secrets, hidden levels, and multiple difficulty modes encourage replayability. Exploration is rewarded with unique weapons, lore, and a hidden
Importance
78%
Stunning Visuals and Art Direction
Description
The game’s low-poly retro aesthetic with modern lighting, dynamic effects, and vibrant colors receives widespread acclaim. Players frequently mention breathtaking environments, unique art styles per level, and impressive ray-traced visuals.
Importance
75%
Immersive Soundtrack and Audio
Description
Andrew Hulshult’s soundtrack is a highlight, with atmospheric, adrenaline-pumping tracks that complement the game’s fantasy theme. Sound design, including weapon effects and enemy cues, enhances immersion and feedback.
Importance
72%
Well-Balanced Difficulty and Progression
Description
Difficulty settings are praised for being fair yet challenging, with a well-designed curve that scales via enemy variety and level complexity. Hard mode offers a satisfying test without frustration, and weapons remain viable throughout.
Importance
69%
Strong Retro FPS Homage
Description
The game successfully blends retro shooter mechanics (e.g., circle-strafing, fast movement) with modern QOL improvements, appealing to fans of *Heretic*, *Hexen*, and *Quake*. Its unique fantasy setting and weaponry forge its own identity within the genre.
Importance
60%
Optimized Performance and Technical Polish
Description
The game runs smoothly with minimal bugs, supports modern features like ray tracing and DLSS, and offers robust performance across hardware. TAA and resolution scaling are well-implemented for visual clarity.
Importance
54%
Outstanding DLC Content
Description
The *Black Labyrinth* DLC is highly praised for expanding the game with new levels, weapons, and bosses, often exceeding the base game in creativity and challenge. Players appreciate its substantial value and fresh mechanics.
Importance
26%