NARUTO TO BORUTO: SHINOBI STRIKER Review Summary

Last updated: 2026-10-17
  • Engaging and enjoyable core gameplay
  • Deep character customization options available
  • Strong appeal for Naruto fans
  • Pay-to-win monetization ruins balance
  • Broken matchmaking disrupts online play
  • Repetitive mission design feels tedious
NARUTO TO BORUTO: SHINOBI STRIKER header

Emotions

Archetypes

Hardware

Windows <8GB VRAMnegativeWindows 8-11GB VRAMnegative
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
56,693
Positive
47,37483.6%
Negative
9,31916.4%
Sales estimations
Estimated sales count
4,029,164
Estimated revenue
$80,542,988
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
794.59%
Estimated copies lost
5,615
Estimated revenue lost
$112,244
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
804.6%
Avg playtime 0.9h
241.4%
Avg playtime 0.9h
> 2h playtime
39022.6%
Avg playtime 139.4h
1,22971.3%
Avg playtime 91.6h

Velocity

review pace
Avg/day0.6 rev/day
Last 30d5.1 rev/day
Quarterly38.6 rev/qtr
Days covered2,968.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
1,723 total
Organic purchasers1,32677.0%
Voted up: 74%
Key activations39723.0%
Voted up: 68%
Honeymoon vs endgame
Based on hours played
1,723 total
First impression0-2h1357.84%
Voted up: 35%
Mid game2-10h47627.6%
Voted up: 80%
Late game10-20h32318.7%
Voted up: 80%
Endgame20h+78945.8%
Voted up: 72%
Steam Deck monitor
Deck vs global sentiment
0.35% of reviews
Deck satisfaction
50.0%
Global baseline 72.7%
6 Steam Deck-tagged reviews out of 56,693 total.