Derail Valley

Last updated: 2025-12-27
  • Highly realistic train mechanics and simulation
  • Deep customization and progression systems
  • Excellent VR and non-VR support included
  • Immersive sound and visual design elements
  • Small, repetitive map design limits exploration
  • Steep learning curve frustrates new players
Derail Valley header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
8,444
Positive
8,15296.5%
Negative
2923.5%
Sales estimations
Estimated sales count
570,969
Estimated revenue
$22,833,050
Game price
$40
Review → sale ratio
Refund leakage
Refund-intent reviews
160.76%
Estimated copies lost
1,082
Estimated revenue lost
$43,269
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
160.8%
Avg playtime 0.7h
70.3%
Avg playtime 1h
> 2h playtime
401.9%
Avg playtime 66.7h
2,05397%
Avg playtime 111.8h

Velocity

review pace
Avg/day0.8 rev/day
Last 30d4.3 rev/day
Quarterly53.6 rev/qtr
Days covered2,527.2 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
2,116 total
Organic purchasers2,03396.1%
Voted up: 97%
Key activations833.92%
Voted up: 99%
Honeymoon vs endgame
Based on hours played
2,116 total
First impression0-2h492.32%
Voted up: 67%
Mid game2-10h41719.7%
Voted up: 97%
Late game10-20h35216.6%
Voted up: 99%
Endgame20h+1,29861.3%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
0.66% of reviews
Deck satisfaction
92.9%
Global baseline 97.4%
14 Steam Deck-tagged reviews out of 8,444 total.