Players are frustrated primarily due to the game's high difficulty, lack of a pause feature, and various technical issues. The AI's perceived cheating, overwhelming unit spam, and lack of strategic depth contribute significantly to this frustration. Additionally, bugs, compatibility issues with modern systems, and an uncomfortable interface further exacerbate the problem.
Disappointment stems from the game not meeting expectations set by other RTS games, particularly in terms of multiplayer activity and single-player experience. Performance issues, lack of support on modern systems, and missing features like naval wars and jet fighters also contribute to this sentiment.
Players are excited about the game's strategic depth, realism, and detailed gameplay. The variety of units, tactical depth, and the challenging nature of the game contribute to this excitement. Additionally, the game's smooth performance on low-end hardware and the large arsenal of units add to the overall positive experience.
Satisfaction comes from the game's strategic depth, realistic vehicle stats, and detailed campaign modes. Players appreciate the learning experience, authenticity, and the overall gameplay. The game's smooth performance and accessible controls also contribute to this sense of satisfaction.
Enjoyment is derived from the game's strategic elements and the fun gameplay experience, especially when playing with friends. Despite its age and lack of certain features like aircraft, players still find the game enjoyable.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
3,378
Positive
2,63377.9%
Negative
74522.1%
Sales estimations
Estimated sales count
254,173
Estimated revenue
$2,539,188
Game price
$10
Review → sale ratio
Refund leakage
Refund-intent reviews
94.66%
Estimated copies lost
677
Estimated revenue lost
$6,763
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
94.7%
Avg playtime 0.7h
52.6%
Avg playtime 1h
> 2h playtime
3116.1%
Avg playtime 24.4h
14876.7%
Avg playtime 80.2h
Velocity
review pace
Avg/day
0 rev/day
Last 30d
0.3 rev/day
Quarterly
3.9 rev/qtr
Days covered
4,456.9 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.