
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Relaxing, addictive cleaning and factory automation with satisfying progression and strong co-op appeal, though frequent crashes can ruin the experience.
Positive overall reception: Multiple clusters reflect that players find the game fun, engaging, and enjoyable, with many calling it great or addictive.
Relaxing and chill experience: Many reviewers describe the game as calming, stress-relieving, and perfect for unwinding, often while watching something on a second screen.
Addictive and hard to put down: Many players find the game addictive, with some abandoning other plans to keep playing.
Satisfying cleaning and progression: The core loop of cleaning the moon and upgrading tools is repeatedly called satisfying, rewarding, and engaging, with a strong sense of constant progression.
Automation and factory systems: Players enjoy the conveyor belts, processing dust into higher-tier materials, and automation features that add depth to the game.
Splitters and mergers fail: In multiplayer, splitters and mergers do not work unless placed by the host, and even then they often fail to function. Conveyor belts glitch, preventing dust from passing through and causing money loss.
Upgrades not shared in co-op: Each player must purchase upgrades individually, including tools, vehicles, and economy upgrades, despite sharing a money pool. This makes co-op grindy and unfair.
Frequent crashes ruin gameplay: Players report the game crashes every 5-15 minutes, when idling, during basic gameplay, and when opening the upgrade matrix. Some crashes also affect the GPU and consume excessive memory.
Multiplayer bugs are widespread: Numerous issues plague multiplayer, including lag, disconnections, players falling under the map, and synchronization problems. Many players find the mode unplayable due to these bugs.
Physics and motion sickness issues: Physics collisions launch players into the air, vehicles flip on small bumps, and cleaning causes motion sickness. Controls and camera movement lead to dizziness and eye strain.
Multiplayer features co-op play: The game supports co-op multiplayer where players join each other's sessions, with modes for both single player and multiplayer.
Per-player upgrades needed: Upgrades must be purchased individually for each player in co-op, even though money from a shared pool is collected together.
Cleaning core gameplay: The game revolves around cleaning, with repetitive motion involved, and players clean sectors of a moon using tools.
Upgrade progression system: The game features incremental upgrades with a progression system, including vehicle upgrades and equipment.
Conveyor belts and automation: Players can build conveyor belts and automation systems, including splitters and mergers for belts.
Memory leak causes crashes: The game consumes excessive RAM, leading to out-of-memory errors and random crashes. Players note high memory usage and the need to restart frequently.
High GPU usage and heat: The game pegs GPUs at 100% usage and causes high temperatures and loud fan noise, even on high-end cards and at lowest settings.
Crashes tied to specific actions: Crashes occur when opening the upgrade matrix, using conveyor belts, or changing upscaling settings. These point to specific bugs that need fixing.
Stability issues with automation: Performance and stability collapse when automation becomes viable and necessary, indicating a critical late-game problem.
Potential AMD-specific crashes: Some players suspect crashes are related to AMD hardware, based on other reviews and discussions. This suggests a possible driver or compatibility issue.
Not recommended in current state: Multiple reviewers advise against buying or playing now due to bugs, performance problems, and multiplayer progression issues. Some would reconsider after fixes.
Price provides good value: Several reviewers consider the game worth its price, calling it fair-priced, a steal, or a solid buy. This positive price perception is a recurring theme.
Better with friends: Several reviews highlight co-op as the main fun, recommending it for playing with friends. Solo play is sometimes discouraged or seen as less enjoyable.
General positive recommendations: Several short reviews give a thumbs up, call it a hit, or highly recommend it. These express broad satisfaction without specific details.
Great for relaxed play: Reviewers recommend the game for chilling, leaning back, or playing while watching something on a second screen. It suits laid-back sessions.
Community fair range: $5.99 - $9.99.
Game completion: 200.0h.
Session length: 7.0h.
Endgame: 10.0h.
Players often enjoy the first hour or two, especially as a relaxing incremental game, but fun drops once automation becomes necessary and progression, performance, and multiplayer upgrade sharing break down.
Friction: Multiplayer upgrades are not shared and must be bought individually; Automation, splitter, merger, and dust-selling glitches make intended automation tedious; Buildings cannot be moved after placement; Ramp-up and progression stall after the first 1-2 hours; Expensive upgrades feel unrewarding and progression is grindy; Performance and stability degrade when automation becomes necessary.
Unlock drivers: Shared upgrades for co-op players; Fixing splitter, merger, and dust-selling bugs; Performance and stability improvements for automation; More power sources, materials, vehicles, and a better ramp-up system; More variety, progression, and team-based features.
Chill Solo Relaxation Seeker: Plays solo with music or a second screen, clearing sectors slowly without rushing. Motivation: Unwind in a peaceful, low-stakes cleaning sandbox. Stance: buy.
Co-op Friend Group Cleaner: Plays in multiplayer, coordinating chat and cleaning sectors as a group. Motivation: Share a chill team-cleaning activity with friends. Stance: no buy.
Factory Automation Optimizer: Uses automation, splitters, mergers, and upgrade loops to expand sector coverage. Motivation: Build and scale automation systems to clean sectors efficiently. Stance: no buy.
Both Windows VRAM cohorts report severe instability, including unplayable sessions and frequent crashes.
Windows <8GB VRAM: negative. The game is reported as unplayable and caused repeated GPU crashes.
Windows 12-15GB VRAM: negative. The game reportedly crashes every 5-10 minutes, making play frustrating.
Steam Deck: Feedback includes one clear Steam Deck success at 40 FPS with FSR 1.0 and medium settings, plus a request for native Linux support. However, another user reports persistent black screens after an upscaling-related freeze, leaving the game unlaunchable on subsequent attempts. The launch-blocking stability issue is the dominant friction point.
Linux and Proton: Limited Linux/Proton evidence. One Steam Deck user reports playable performance at stable 40 FPS with FSR and mid settings, supporting basic Linux compatibility. Another Linux user requests native Linux support but does not describe a Proton failure. A blackscreen report lacks any Linux/Proton attribution and is not counted as Linux-specific. Overall, available evidence indicates the game works acceptably on Linux/Steam Deck with no confirmed Proton blockers.
Extremely long playtime: Players note the game is very long and tasks are almost endless, requiring many hours. Clearing with the broom alone takes about ten hours before automation.
Massive map with many sectors: The game features a lunar map containing 163,830 sectors to clean, which is much closer to real size than expected. This creates a vast, long-lasting experience.
Compared to PowerWash Simulator: Reviewers compare the game to PowerWash Simulator, noting it scratches a similar itch. However, one notes PowerWash is chill and straightforward while this game is the opposite.
Room for growth in content: Reviewers see a ton of room to grow with more tools, vehicles, buildings, and new planets. Upgrades could be stitched on top of existing content.
Not early access, V1 release: The game was released as a full V1, not as early access. It just released today.