Infested Planet - Planetary Campaign Review Summary

Last updated: 2026-09-12
  • High difficulty and challenge
  • New content and variety
  • Adds strategic layer
  • Morale system overly punishing
  • Unwinnable missions frustrate players
  • Game-breaking bugs and crashes
Infested Planet - Planetary Campaign header

Emotions

Archetypes

Sample precision
Helpful reviews
83%
Unhelpful reviews
17%
Protest reviews
0%
Positive points
102
Negative points
65
Gameplay points
156
Perf. points
1
Rec. points
35
Misc points
38
Point
High difficulty and challenge
Description
The DLC offers a high level of challenge, with difficulties that test knowledge of every system. Beating it is rewarding, and even a single map can be tough.
Importance
58%
New content and variety
Description
The DLC adds a ton of content, including new weapon classes, enemy types, missions, and upgrades. This increases variety and extends the game's lifespan.
Importance
58%
Adds strategic layer
Description
A new strategic layer is added, where players command armies on a conquest map with turn-based mechanics. This layer synergizes with the tactical battles and adds depth.
Importance
54%
Highly praised DLC
Description
Many reviewers consider the DLC to be excellent, with some calling it one of the best DLCs ever. It adds significant fun and value to the base game.
Importance
52%
Procedurally generated campaigns
Description
The DLC introduces procedurally generated or randomized campaigns that increase replayability and make each playthrough unique. This feature is frequently highlighted as a major strength.
Importance
52%
Strategic decisions and morale
Description
The DLC adds compelling strategic decisions, with a morale system that makes soldier lives matter and adds weight to choices. Players must conserve resources and protect regions.
Importance
44%
Replayability and longevity
Description
The procedural campaigns and randomized elements greatly increase replayability, offering many more hours of gameplay. The DLC extends the game and provides a sense of persistence between missions.
Importance
41%
Randomized tech tree
Description
The tech tree is randomized, forcing players to rethink tactics and discover new uses for abilities. This prevents reliance on a single strategy and encourages adaptation.
Importance
37%
Positive base game
Description
The base game is well-liked, described as enjoyable and a good time waster. The DLC builds on this solid foundation.
Importance
30%
Adaptive enemy AI
Description
The enemy adapts to player tactics by changing world mutators and mutations, requiring players to adapt in a rock-paper-scissors-like system. This makes the game challenging and dynamic.
Importance
27%
Polished and stable
Description
The DLC is considered polished, with no crashes or major bugs reported. The core concept is well-executed.
Importance
20%
Mixed or neutral opinions
Description
Some reviewers have mixed or neutral opinions, finding the DLC not bad but not exceptional, or only good for a few more hours.
Importance
13%
Enjoyable normal difficulty
Description
The Normal difficulty campaign is enjoyable and provides a satisfying experience for players.
Importance
9%
Tactical retreat option
Description
Tactical retreat is a viable option, adding strategic depth to battles. This allows players to make meaningful choices during combat.
Importance
8%
Casual and short bursts
Description
The DLC can be played relatively casually and picked up again in short bursts, making it accessible for players with limited time.
Importance
8%
Main map style appeal
Description
The main map style may appeal to some players because it carries progress over between levels, providing a sense of continuity.
Importance
8%