
What players like:
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Gameplay feedback:
Performance notes:
Recommendations:
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Review evidence
Fun and solid gameplay with deep crafting and progression, but the experience is unpolished and buggy, combat feels clunky, and quests are poorly designed despite an immersive story.
Game is fun and solid: Despite some imperfections, the game is described as endearing, surprisingly solid, and fun. It is simple yet well-built, providing an enjoyable experience.
Crafting is deep and rewarding: Players praise the crafting system for its depth, variety, and intuitive nature. It is considered one of the better systems with a high gear tier ceiling.
Deep character progression: There are plenty of skills and character progression options, with a deep leveling system and skill-based progression. Skills improve with use or through trainers.
Game has high potential: Players see great potential in the game, with many interesting features and elements that can be enjoyed for hours. It is promising, especially after early access.
Immersive story and quests: The story is decent and immersive, with towns, quests, and NPCs. Dialogue and quest choices lead to different outcomes, enhancing the narrative experience.
Game is unpolished and buggy: Multiple reviews describe the game as unpolished, buggy, and underdeveloped, with some noting it feels like an early access title rather than a full release. Specific issues include game-breaking bugs, glitches with achievements, and unimplemented systems.
Combat is clunky and unsatisfying: Players consistently criticize the combat as clunky, unrefined, and lacking impact, with some stating it is not good enough to carry the game. The combat system is described as terrible, meh, and never challenging.
Quests are poorly designed: Quests are frequently criticized as terrible, buggy, and poorly written, with many being fetch or kill tasks that are monotonous and not engaging. Some quests are described as low-quality humor nonsense with broken English.
Lacks replay value and content: Reviewers note the game has little replay value, limited content, and lacks meaningful choice and consequence. The game also suffers from a lack of challenge, which reduces motivation to replay.
Missing language localizations: The game lacks Russian, Japanese, Chinese, and Spanish localizations, making it difficult for non-English speakers to understand the story. This is a barrier for international players and reduces accessibility.
Extensive skill and progression systems: The game features deep character progression through skills, skill trees, and leveling. Players can master various abilities and professions, enhancing their character over time.
Robust base building and crafting: Players can construct bases, farms, and structures using a detailed building system. Crafting is integral, with materials gathered and used to create items and buildings.
Terraria-inspired gameplay: The game is frequently compared to Terraria, featuring similar 2D sandbox exploration and building mechanics. It blends Terraria's style with RPG elements, creating a familiar yet unique experience.
Quest-driven progression: The game includes main story quests and side quests that guide progression. Completing quests unlocks dungeons and new areas, providing structured objectives.
World map with unlockable areas: The game features a world map divided into smaller local maps. Progression involves collecting map fragments or completing quests to unlock new zones, encouraging exploration.
Proton compatibility works well: Players report that the game runs well via Proton on Linux, despite the lack of official Linux support. This indicates a positive experience for Linux users using compatibility layers.
Game not well optimized: Overall, the game is reported as not well optimized, which aligns with other performance-related complaints. This suggests a general lack of optimization across various hardware configurations.
Permanent slowdowns in certain locations: Some game locations permanently slow down and controls become unresponsive, indicating potential optimization issues in specific areas. This can severely impact gameplay experience.
Performance issues on high-end hardware: The game doesn't run great on an AMD 5900x/RTX 3080 at medium settings in 1440 windowed mode, indicating poor optimization even on powerful systems. This suggests the game may not be well optimized for current hardware.
Epic Games datamining hurts performance: One player reports horrible performance due to Epic Games datamining in the background while the game is running. This suggests that the game's integration with Epic's services may cause significant performance issues.
Game is worth the price: Multiple reviewers state the game is worth its asking price and recommend it for the value it provides. This sentiment is echoed across several clusters, indicating strong positive reception regarding cost.
Buy on sale: Several reviewers advise waiting for a discount before purchasing, citing bugs, jank, or the game's early state. This indicates that while the game has potential, it may not be worth full price for some players.
Recommended for genre fans: Reviewers recommend the game to fans of similar titles like Terraria, Starbound, and Skyrim, noting its blend of elements from these games. This suggests the game appeals strongly to players who enjoy sandbox and RPG mechanics.
Not recommended currently: A number of reviewers do not recommend the game in its current state, mentioning bugs, lack of content, or the need for more development. This suggests the game may be incomplete or unpolished for some players.
Wait for more content: Some reviewers suggest keeping an eye on the game and waiting for future updates or a sequel before purchasing. This indicates that the game has potential but is not yet fully realized.
Community fair range: $5.00 - $10.00.
Game completion: 36.0h.
Story completion: 45.0h.
The game is fun from the start, with a praised tutorial and addictive progression, but becomes tedious and repetitive after extended play, leading to a drop in enjoyment.
Terraria-Style Sandbox Enthusiast: Builds bases, crafts, explores, mixes skill trees, often compares mechanics to Terraria/Starbound. Motivation: Sandbox creativity and exploration with RPG progression. Stance: sale.
RPG Roleplay Purist: Focuses on quests, dialogue, and character choices, but finds the game lacking in consequence. Motivation: Immersive storytelling and meaningful roleplay. Stance: no buy.
Grind-Weary Quality Critic: Completionist, tries to optimize, but gets bogged down by grind and bugs. Motivation: Seeking a polished, challenging, and rewarding experience. Stance: no buy.
Linux and Proton: The game is Windows-only but runs well on Linux via Proton according to both reviews. No Linux-specific friction, crashes, or workarounds are reported. The only noted issues are general game development aspects unrelated to Proton compatibility.
Comparisons to Terraria and Starbound: Many reviewers compare the game to Terraria and Starbound, noting similarities in mechanics and content. Some prefer this game over those titles, while others find it lacking.
Comparisons to Elder Scrolls and Skyrim: The game is frequently compared to Elder Scrolls and Skyrim, suggesting a blend of RPG elements with sandbox gameplay. This comparison is used to highlight the game's open-world and role-playing aspects.
Comparisons to Runescape and OSRS: The game is compared to Runescape and OSRS for its RPG mechanics, suggesting a similar progression and skill system. This comparison appeals to fans of classic MMORPGs.
Comparisons to Aground and Crea: The game is compared to Aground and Crea, which are similar sandbox RPGs. These comparisons highlight the game's genre and may help players decide if it fits their preferences.
Planned remake and sequel: The developers have announced plans for a remake and a sequel, indicating a long-term vision for the game. This news may generate excitement and anticipation among players.