THE DEAD WE KNEW: Open World Survival Review Summary

Last updated: 2026-10-23
  • High overall potential
  • Engaging crafting and building systems
  • Enjoyable combat and gunplay
  • No unarmed combat option
  • Audio system is broken
  • Not worth buying now
THE DEAD WE KNEW: Open World Survival header

Emotions

Archetypes

Hardware

Windows 12-15GB VRAMnegativeWindows 8-11GB VRAMnegative
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Negative (2/10)
Total reviews
393
Positive
6215.8%
Negative
33184.2%
Sales estimations
Estimated sales count
27,066
Estimated revenue
$608,985
Game price
$23
Review → sale ratio
Refund leakage
Refund-intent reviews
30978.63%
Estimated copies lost
21,281
Estimated revenue lost
$478,823
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
30978.6%
Avg playtime 0.7h
389.7%
Avg playtime 1h
> 2h playtime
225.6%
Avg playtime 4.3h
246.1%
Avg playtime 4.3h

Velocity

review pace
Avg/day611.3 rev/day
Last 30d13.1 rev/day
Quarterly0 rev/qtr
Days covered0.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
393 total
Organic purchasers37094.1%
Voted up: 15%
Key activations235.85%
Voted up: 26%
Honeymoon vs endgame
Based on hours played
393 total
First impression0-2h35389.8%
Voted up: 12%
Mid game2-10h399.92%
Voted up: 49%
Late game10-20h10.25%
Voted up: 0%
Endgame20h+00.00%
Voted up: 0%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 15.8%
0 Steam Deck-tagged reviews out of 393 total.