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Review evidence
A worthwhile and inexpensive DLC that shines for end-game farming with challenging arena wave survival, though harsh difficulty, poor loot rewards, and performance bugs may frustrate.
Excellent for loot farming: Multiple clusters highlight the mode as a prime location for farming legendary, mythic, and rare items, as well as earning equipment bonuses. It is considered a good place for efficient loot hunting and leveling.
Great for build testing: The DLC provides a quick and easy way to test new build ideas for both new and veteran characters. Players appreciate the ability to jump into action and experiment without committing to a full playthrough.
Worthy addition to Grim Dawn: The DLC is considered an excellent addition to the base game, offering a new way to spend time and enhancing overall replayability. It is praised as a valuable expansion of the Grim Dawn experience.
Fun multiplayer experience: The mode is described as fun and multiplayer-friendly, making it a great option for playing with friends. Cooperative play enhances the enjoyment and replay value.
Challenging arena mode: The DLC introduces a challenging new arena mode that serves as an alternative to the story mode. It offers a different gameplay experience that is both fun and demanding.
High difficulty and harsh waves: Waves are very harsh, especially with crowd control, and the highest difficulty feels like artificial difficulty due to huge enemy health and damage. Requires very specific builds and substantial gear to survive, making it not viable for hardcore players.
Loot rewards are poor and unrewarding: Loot drops are poor, with few useful items, mostly yellow trash, and blue items rarely needed. Rewards feel bland and not worth the time, making the DLC not a priority for treasure hunting.
Performance issues and bugs: The DLC lags heavily on later waves, and the base game lags with many enemies due to the old engine. There are bugs like garbled text, freezes, crashes, and hard locks, making the experience frustrating.
Gameplay is boring and repetitive: The mode is numbing, repetitive, and monotonous, with endless grinding against generic monsters. It strips the Grim Dawn experience of lore, exploration, and story, making it feel like a cut-off mode.
DLC is disappointing and adds little: Players feel the DLC is a disappointment, not fun, and adds little to the experience. It is considered the weakest and least needed DLC for Grim Dawn, adding nothing new like classes or story.
Arena wave survival mode: The DLC introduces an arena-based mode where players fight successive waves of enemies, including bosses and special monsters. This mode is described as a horde mode for Grim Dawn.
Farming rewards and items: The arena mode serves as a farming method for high-level items, mythics, rare greens, devotion points, and levels. Players can earn rewards by surviving waves, making it a key progression tool.
Build testing and progression: The mode is used for testing build viability and effectiveness, as well as for early leveling. It also involves character progression and balance considerations, making it a versatile gameplay feature.
Multiple distinct arenas: The mode features several different arenas, providing variety in combat environments. Players can experience different layouts and tactical challenges across these arenas.
Wave count inconsistency: There is conflicting information about the number of waves, with some sources stating 150 unique waves and others mentioning 10 waves. The DLC reportedly has 150 waves per difficulty across three difficulties, totaling 450 waves.
Performance issues with lag and FPS drops: Multiple clusters report significant lag, FPS drops, and stuttering, especially during dense battles or later waves in the DLC. The old Titan Quest engine is cited as a cause of poor optimization.
Game freezes and hard locks: The game can freeze at certain moments, sometimes requiring a machine restart, and picking up the wrong item can hard lock the computer. These are severe stability issues.
Display and alt-tab issues: The game can turn off a second monitor for no reason, and alt-tabbing is not recommended, indicating problems with display handling and windowed mode.
Visual clutter in dense battles: With many enemies on screen, the game becomes a chaotic mix of flashes, spell effects, auras, and projectiles, which can overwhelm players and contribute to performance issues.
Unstable multiplayer ping: Players experience unstable ping when playing with colleagues from other regions, which can affect the multiplayer experience.
Worthwhile and inexpensive DLC: Many reviewers consider the DLC a good value for its price, especially for fans of the main game. It is often described as a must-buy for those who enjoy Grim Dawn.
Recommended for main game fans: The DLC is strongly recommended for players who already own and enjoy the main game. It adds content that complements the base experience without being essential.
Great for end-game farming: The DLC is praised for providing an efficient way to farm legendary items and grind for loot. It is particularly useful for players who want to complete their builds or find better gear.
Not for new players: Several reviewers advise against purchasing the DLC if you are new to the game. It is better to clear the main campaign first before diving into this content.
Not recommended by some: A minority of reviewers do not recommend the DLC, citing that it may not be worth the purchase for certain players, especially those who value story and exploration.
Community fair range: $10.00 - $15.00.
Session length: 2.0h.
Endgame: 20.0h.
The Crucible DLC is fun initially but quickly becomes repetitive and tedious, especially in solo play, though multiplayer with friends can extend enjoyment.
Friction: repetitive arenas; tedious grinding for useless gear; solo play feels like a chore; novice players get bored before late waves; lag on later waves.
Unlock drivers: multiplayer with friends; reaching late waves with many enemies.
Loot Grinder: Repeatedly runs Crucible waves, optimizing for maximum rewards per run, often at higher difficulties. Motivation: Efficiently farming loot, devotion points, and crafting materials to progress their characters. Stance: buy.
Casual Social Player: Plays casually, often in multiplayer, doesn't stress about efficiency, enjoys the carnage and zoning out. Motivation: Relaxing, short sessions, social fun with friends, and a break from the campaign. Stance: buy.
Critical Value Seeker: May have played extensively but is critical of the repetitive nature and lack of discovery, often comparing it to the main game. Motivation: They want meaningful content and value for money; they are disappointed by the shallowness and lack of depth. Stance: sale.
Linux and Proton: The single review provides positive evidence for Linux/Proton compatibility. The game runs without problems on Proton 4.11-12 on Ubuntu 18.04 with Nvidia, and the legacy DX9 renderer works perfectly. No Linux-specific issues, crashes, or required tweaks are mentioned.
Monetization: The user reviews for Grim Dawn's DLC consistently highlight the absence of microtransactions and loot boxes, and praise the fair pricing of the DLC relative to its content. There is no evidence of predatory monetization, pay-to-win mechanics, or aggressive in-game purchases.
Missing language support: The DLC lacks Portuguese and official Chinese language support, though a community Chinese localization exists. This limits accessibility for non-English players.
Positive comparison to Diablo: Reviewers compare the game favorably to Diablo and Path of Exile, stating it is better than Diablo 3 and other imitators. They argue it is lazy to call it 'Diablo-like' and that it offers a more satisfying experience for ARPG fans.
Arena mode features: The DLC is an arena mode that can be accessed from the main menu or by asking NPC Lokarr to open its gates. It is available for all main campaign characters from level 1 and includes difficulty waves.
Gameplay loop expansion: The DLC expands the gameplay loop rather than the story, providing an arena mode for endgame content. It does not introduce new classes or story content, which may disappoint players seeking narrative progression.
Support for developers: Some reviewers purchased the DLC to support the developers, viewing it as a donation or contribution. This indicates a strong community goodwill towards the developers.