
What players like:
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Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun and addictive gameplay with an extensive crafting system and unique refugee narrative, yet repetitive combat, poor design, and an outdated abandoned PC version drag it down.
Game is fun and addictive: Players consistently describe the game as fun, enjoyable, and addictive, with simple yet engaging gameplay that is good for passing time. The high frequency and specific praise indicate strong overall satisfaction.
Crafting system is extensive: The crafting system is highlighted as simple, convenient, and well-developed, offering a wealth of craftable items. Players find it extensive and enjoyable, making it a standout feature.
Unique refugee narrative: The game is praised for its unique refugee perspective and moving, poignant story about the refugee experience. Players recommend it specifically as a refugee simulator, indicating a distinctive and impactful narrative.
Good value for money: Multiple reviews note the game's reasonable price and good value for money, with some calling it cheap for the quality provided. This suggests strong cost-effectiveness.
High replayability with variety: The game offers high replayability through multiple classes, characters, and difficulty modes. Players appreciate the diverse class choices, which enhance long-term engagement.
Gameplay is repetitive and boring: Players consistently report that the game becomes monotonous and tedious after several hours or playthroughs, with low replayability. The repetitive nature of the gameplay loop is a major source of dissatisfaction.
PC version is outdated and abandoned: The PC version is severely outdated, incomplete, and has stopped receiving updates, while the mobile version is actively updated. This has led to a perception that the developer has abandoned the Steam version.
Combat system is poorly designed: Combat is criticized for being bad, monotonous, and a click fest with little feedback. Issues include a lack of enemy stagger on parry, counter-intuitive animation cancelling, and a general lack of depth.
Game is heavily luck-based: Difficulty and success are perceived to depend more on random chance than on player skill or strategy. This is especially problematic in high-difficulty modes, where unwinnable situations can occur.
Low replay value: Players find little incentive to replay the game due to the same story, unengaging systems, and a lack of fresh content. The game becomes boring after one or two playthroughs.
Survival mechanics emphasized: The game is primarily a survival experience, featuring mechanics like lodging, surviving days, and resource management. It is often described as a survival adventure or roguelike survival game.
Roguelike elements present: The game incorporates roguelike features, such as permadeath and procedural generation, making each playthrough unique. It is often labeled as a light roguelike or roguelike survival game.
2D side-scrolling presentation: The game is presented as a 2D side-scrolling title, often described as a side-scroller or horizontal 2D survival game. This visual style is a defining characteristic.
Crafting and combat systems: The game integrates crafting with combat, survival, and resource management. Players craft armor, weapons, food, and items while engaging in fighting and negotiation.
Food and water management: The game tracks hunger, thirst, and mood meters, requiring players to manage food and water resources. Food spoilage adds an extra layer of resource management.
Performance issues during combat: Players report frame drops and stuttering animations during combat, which can make fights feel glitchy and unpredictable. These issues are mentioned across multiple clusters, indicating a common concern.
Frequent freezes and bugs: The game suffers from frequent freezes and several unfixed bugs, particularly in the Steam version. These technical problems disrupt gameplay and reduce overall satisfaction.
Resolution and save issues: The game is limited to 1080p resolution, which may disappoint players with higher-end displays. Additionally, save issues are reported, potentially causing loss of progress.
60fps at native resolution: Some players note that the game runs at 60fps in native resolution, which is a positive performance aspect. However, this may not compensate for other technical problems.
Not recommended for purchase: Multiple reviewers strongly advise against buying the game, citing it as a bad purchase. Some specifically warn against the Steam version due to it being outdated.
Recommended overall: Several reviewers give a positive recommendation, suggesting the game is worth buying either directly or on sale. One reviewer recommends it after cooling down from initial impressions.
Buy only on discount: Reviewers suggest waiting for a significant discount or bundle deal before purchasing, with one recommending a 90% discount. The game is considered not worth full price.
Recommended for This War of Mine fans: Fans of This War of Mine are likely to enjoy this game, as it shares similar themes and mechanics. One reviewer even suggests playing This War of Mine instead, while others recommend it for refugee-themed interest.
Recommended for specific audiences: The game is recommended for various niche groups including survival game fans, domestic game fans, fighting game enthusiasts, and those who enjoy suffering in games. It also appeals to antisocial personalities.
Community fair range: $2.00 - $4.00.
Game completion: 10.0h.
Session length: 1.0h.
The game is fun and addictive from the start, but enjoyment drops sharply after the first playthrough due to repetition and lack of new content.
Friction: Early resource scarcity; Frequent inventory management due to low weight limit; Tedious encounters at first; Repetitive gameplay; RNG-dependent progression.
Unlock drivers: Crafting opens up more items as playtime increases.
Casual Budget Gamer: Casual, non-optimizing, plays in short sessions. Motivation: To kill time and get value for money. Stance: sale.
Strategic Min-Maxer: Methodical, plans ahead, focuses on efficient builds. Motivation: To master the game's systems and overcome difficulty through optimization. Stance: buy.
Thematic Appreciator: Story-focused, tolerant of repetitive gameplay, plays for the message. Motivation: To experience the anti-war narrative and refugee simulation. Stance: buy.
Mobile port origins: The game appears to be a port from mobile platforms, with reviewers noting the interface and outdated PC version. This suggests the PC version may lack content compared to mobile.
Chinese language support issues: Multiple reviews mention that the game has Chinese language support, but some sections remain untranslated, with an English patch available. This indicates localization problems that affect non-Chinese players.
Comparisons to This War of Mine: Reviewers frequently compare the game to This War of Mine, noting differences in atmosphere and decision-making. This highlights the game's thematic similarities and unique aspects.
Chinese developer identity: The game is identified as a Chinese-made title, with some reviewers noting it is from a domestic studio posing as international. This affects player expectations and trust.
Reasonable pricing: Several reviews mention that the price is reasonable and offers value for money, especially given the playtime. This is a positive aspect for potential buyers.