Loop Dungeon - Incremental Review Summary

Last updated: 2026-10-20
  • Good value for price
  • Nice art and music
  • Good for casual play
  • Prestige system is unrewarding
  • Gameplay is repetitive and grindy
  • Very short game length
Loop Dungeon - Incremental header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
100
Positive
6666.0%
Negative
3434.0%
Sales estimations
Estimated sales count
7,750
Estimated revenue
$38,673
Game price
$5
Review → sale ratio
Refund leakage
Refund-intent reviews
910.98%
Estimated copies lost
698
Estimated revenue lost
$3,483
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
911%
Avg playtime 1.1h
89.8%
Avg playtime 1.3h
> 2h playtime
2125.6%
Avg playtime 3.3h
4453.7%
Avg playtime 3.5h

Velocity

review pace
Avg/day202.6 rev/day
Last 30d2.7 rev/day
Quarterly0 rev/qtr
Days covered0.4 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
82 total
Organic purchasers8198.8%
Voted up: 63%
Key activations11.22%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
82 total
First impression0-2h2226.8%
Voted up: 55%
Mid game2-10h6073.2%
Voted up: 67%
Late game10-20h00.00%
Voted up: 0%
Endgame20h+00.00%
Voted up: 0%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 63.4%
0 Steam Deck-tagged reviews out of 100 total.