Infinite Ruins Review Summary

Last updated: 2026-07-28
  • Satisfying progression curve
  • Automation reduces clicking
  • Flexible prestige timing
  • Prestige system lacks impact
  • Repetitive and tedious gameplay
  • Upgrades feel meaningless
Infinite Ruins header

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
48
Positive
3164.6%
Negative
1735.4%
Sales estimations
Estimated sales count
3,534
Estimated revenue
$21,169
Game price
$6
Review → sale ratio
Refund leakage
Refund-intent reviews
36.25%
Estimated copies lost
221
Estimated revenue lost
$1,324
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
36.3%
Avg playtime 0.9h
612.5%
Avg playtime 0.8h
> 2h playtime
1429.2%
Avg playtime 7.4h
2552.1%
Avg playtime 7.5h

Velocity

review pace
Avg/day44.3 rev/day
Last 30d1.6 rev/day
Quarterly0 rev/qtr
Days covered1.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
48 total
Organic purchasers4287.5%
Voted up: 60%
Key activations612.5%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
48 total
First impression0-2h1122.9%
Voted up: 64%
Mid game2-10h3164.6%
Voted up: 61%
Late game10-20h48.33%
Voted up: 100%
Endgame20h+24.17%
Voted up: 50%
Steam Deck monitor
Deck vs global sentiment
2.08% of reviews
Deck satisfaction
100.0%
Global baseline 64.6%
1 Steam Deck-tagged reviews out of 48 total.