Wireworks

Last updated: 2026-03-11
  • Deep and interesting mechanics
  • Unique and original concept
  • Wire and node management
  • Performance issues and lag
  • Lack of content
  • Game loop and balance issues
Wireworks header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
76
Positive
7294.7%
Negative
45.3%
Sales estimations
Estimated sales count
5,608
Estimated revenue
$39,200
Game price
$7
Review → sale ratio
Refund leakage
Refund-intent reviews
67.59%
Estimated copies lost
443
Estimated revenue lost
$3,097
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
67.6%
Avg playtime 1.4h
2531.6%
Avg playtime 1.2h
> 2h playtime
00%
Avg playtime 0h
4860.8%
Avg playtime 5.5h

Velocity

review pace
Avg/day39.4 rev/day
Last 30d2.6 rev/day
Quarterly0 rev/qtr
Days covered2 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
79 total
Organic purchasers7898.7%
Voted up: 92%
Key activations11.27%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
79 total
First impression0-2h4759.5%
Voted up: 87%
Mid game2-10h3240.5%
Voted up: 100%
Late game10-20h00.00%
Voted up: 0%
Endgame20h+00.00%
Voted up: 0%
Steam Deck monitor
Deck vs global sentiment
1.27% of reviews
Deck satisfaction
100.0%
Global baseline 92.4%
1 Steam Deck-tagged reviews out of 76 total.