DLC adds varied interesting perks- Description
- Clusters 1, 14, 21, 44, and 48 highlight that the DLC introduces many new, cool, and varied perks with interesting effects.
- Importance
- 16%
| Clusters 1, 14, 21, 44, and 48 highlight that the DLC introduces many new, cool, and varied perks with interesting effects. | 16% |
Base game praised as incredible- Description
- Clusters 3, 73, 74, and 76 describe the base game as incredible, great, amazing, and fantastic, with the free update making it even better.
- Importance
- 15%
| Clusters 3, 73, 74, and 76 describe the base game as incredible, great, amazing, and fantastic, with the free update making it even better. | 15% |
Unique weapons and items praised- Description
- Clusters 2, 46, 91, and 102 mention that unique weapons and items look cool, have unique effects, and are exciting to unlock.
- Importance
- 14%
| Clusters 2, 46, 91, and 102 mention that unique weapons and items look cool, have unique effects, and are exciting to unlock. | 14% |
DLC encourages Apocalypse challenges- Description
- Clusters 4, 60, 83, and 86 note that the DLC provides incentive to engage with the Apocalypse system and that the rework is better than before.
- Importance
- 12%
| Clusters 4, 60, 83, and 86 note that the DLC provides incentive to engage with the Apocalypse system and that the rework is better than before. | 12% |
Refreshes game with new mechanics- Description
- Clusters 5, 23, 97, and 104 describe the DLC as refreshing, significantly changing gameplay, and introducing new mechanics.
- Importance
- 12%
| Clusters 5, 23, 97, and 104 describe the DLC as refreshing, significantly changing gameplay, and introducing new mechanics. | 12% |
Fantastic, adds many options- Description
- Clusters 7, 70, and 93 indicate the DLC is fantastic, adds a ton of options, expands build variety, and offers fresh choices.
- Importance
- 10%
| Clusters 7, 70, and 93 indicate the DLC is fantastic, adds a ton of options, expands build variety, and offers fresh choices. | 10% |
Adds new layer of choice- Description
- Clusters 11, 22, 94, and 35 state that the DLC adds a new layer of choice to builds, enables more combos, and introduces risk versus reward.
- Importance
- 10%
| Clusters 11, 22, 94, and 35 state that the DLC adds a new layer of choice to builds, enables more combos, and introduces risk versus reward. | 10% |
Good value and fun addition- Description
- Clusters 6, 19, and 103 state that the DLC is decent, worth its price, better than previous DLCs, and a good reason to return.
- Importance
- 10%
| Clusters 6, 19, and 103 state that the DLC is decent, worth its price, better than previous DLCs, and a good reason to return. | 10% |
Fun and adds new elements- Description
- Clusters 9, 36, and 105 mention that the DLC is fun, adds new elements, and brings rich content.
- Importance
- 10%
| Clusters 9, 36, and 105 mention that the DLC is fun, adds new elements, and brings rich content. | 10% |
Optional challenging system rewarding- Description
- Clusters 10, 12, 69, and 78 highlight an optional challenge system that rewards players with bonuses and can be skipped without penalty.
- Importance
- 10%
| Clusters 10, 12, 69, and 78 highlight an optional challenge system that rewards players with bonuses and can be skipped without penalty. | 10% |
Very good but missing something- Description
- Clusters 8 and 20 suggest the DLC is very good overall but lacks a certain something in its mechanics, despite having good ideas.
- Importance
- 7%
| Clusters 8 and 20 suggest the DLC is very good overall but lacks a certain something in its mechanics, despite having good ideas. | 7% |
New progression tree and buildings great- Description
- Clusters 29 and 30 highlight that the new progression tree with new modifiers is great and new building behaviors are great.
- Importance
- 6%
| Clusters 29 and 30 highlight that the new progression tree with new modifiers is great and new building behaviors are great. | 6% |
Random skippable challenges during nights- Description
- Clusters 13 and 28 note that the DLC adds random challenges during nights that can be skipped if too difficult, and divergences can be skipped.
- Importance
- 5%
| Clusters 13 and 28 note that the DLC adds random challenges during nights that can be skipped if too difficult, and divergences can be skipped. | 5% |
Balanced changes remove cheeses- Description
- Clusters 24 and 25 mention that the developers balance the game so cheeses are gone, but provide strategic benefits, and some divergences are difficult but balanced.
- Importance
- 5%
| Clusters 24 and 25 mention that the developers balance the game so cheeses are gone, but provide strategic benefits, and some divergences are difficult but balanced. | 5% |
New players more room, experts higher ceiling- Description
- Cluster 18 notes that the DLC gives new players more room for error and experts a higher ceiling at high Apocalypse.
- Importance
- 3%
| Cluster 18 notes that the DLC gives new players more room for error and experts a higher ceiling at high Apocalypse. | 3% |
DLC makes game easier- Description
- Cluster 15 states that the DLC makes the game much easier.
- Importance
- 3%
| Cluster 15 states that the DLC makes the game much easier. | 3% |
Quest mutations optional with higher ceiling- Description
- Cluster 16 mentions that quest mutations can be skipped but doing them provides a higher ceiling.
- Importance
- 3%
| Cluster 16 mentions that quest mutations can be skipped but doing them provides a higher ceiling. | 3% |
Satisfying run from saving and gold- Description
- Cluster 17 describes a satisfying strategy of saving money during low-pressure rounds and then picking triple gold.
- Importance
- 3%
| Cluster 17 describes a satisfying strategy of saving money during low-pressure rounds and then picking triple gold. | 3% |
Items and weapons are okay- Description
- Cluster 26 states that the items and weapons are okay.
- Importance
- 3%
| Cluster 26 states that the items and weapons are okay. | 3% |
No penalty for failing ordeals- Description
- Cluster 27 mentions that ordeals do not penalize you for failing them.
- Importance
- 3%
| Cluster 27 mentions that ordeals do not penalize you for failing them. | 3% |