Spelunky 2 Review Summary

Last updated: 2026-07-07
  • Improved over Spelunky HD
  • Difficult but rewarding gameplay
  • Highly fun and addictive
  • Random and unpredictable deaths
  • Stuck in early game
  • Extreme difficulty and frustration
Spelunky 2 header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

An improved sequel with addictive, rewarding gameplay, though extreme difficulty and random deaths keep you stuck early on and frustrated.

What players like

Improved over Spelunky HD: Players widely agree that Spelunky 2 improves upon Spelunky HD in controls, content, variety, and overall gameplay, making it a superior experience.

Difficult but rewarding gameplay: The game's high difficulty is balanced by rewarding learning from mistakes and mechanics, providing a sense of accomplishment and mastery.

Highly fun and addictive: Players describe the gameplay as very fun, addictive, and enjoyable, with high praise for its overall quality and gem-like status.

Excellent roguelike platformer: The game is consistently praised as one of the best roguelike platformers, with masterful design and challenging yet fun gameplay.

Multiplayer enhances experience: Multiplayer, including co-op and online play, is a huge plus that adds chaotic, exhilarating, and manageable fun for up to four players.

Common complaints

Random and unpredictable deaths: Deaths often result from complex, unpredictable interactions or off-screen events, such as chain reactions, moles from behind walls, or arrow traps. Luck heavily influences outcomes.

Stuck in early game: Many players get stuck in early areas for dozens or hundreds of hours, often unable to reach or beat the first boss. Progress feels extremely slow and demoralizing.

Extreme difficulty and frustration: The game is extremely difficult and frustrating, especially for new players. Many describe it as punishing, brutal, and unfair.

Negative mental health impact: The game causes intense frustration, despair, and mental health issues. Many report rage, self-hatred, and a negative impact on their well-being.

Worse than predecessor: Many consider this a downgrade from the original Spelunky, with worse music, less variety, and a design that feels more like a nightmare mode than a fresh experience.

Gameplay and performance

Procedurally generated levels: Dynamic level generation is a core feature, with the game using procedural generation to create varied environments, traps, and enemy placements each run.

Run-based restart system: The game is structured around run-based roguelike progression where death resets progress, forcing players to start over while learning from each attempt.

High fair difficulty: The game is highly challenging and requires players to die repeatedly and learn from mistakes to progress, but is designed to be fair.

Co-op multiplayer mode: Players highlight the presence of a co-op mode that supports online and local cooperative multiplayer alongside solo play.

Roguelite platformer hybrid: The game blends roguelike mechanics with platforming, creating a hybrid genre that players find distinctive.

PC runs efficiently: On PC, the game is well-optimized and runs smoothly without high resource demands.

PC version superior: Players report the game runs and looks significantly better on PC compared to the Nintendo Switch version.

Steam Deck compatible: The game runs well on Steam Deck and is playable on the device without major issues.

Performance setup required: Some users had to manually adjust hardware settings such as resolution or graphics quality to achieve smooth frame rates.

Comfortable for reclining: The game is comfortable to play in a lying-down position, likely due to controller support or simplified controls.

Recommendations

Extreme difficulty focus: The game is overwhelmingly described as brutally difficult, appealing only to players who tolerate high frustration and masochistic tendencies. Many reviews warn that it is not for casual players.

Highly recommended overall: Despite the harsh difficulty, many reviewers give strong positive recommendations, calling it a must-play masterpiece with high replay value and hours of content.

Genre-specific audience: The game is best suited for fans of roguelikes, platformers, metroidvanias, and challenging indies. It is frequently compared to Spelunky and Dark Souls.

Hardcore enthusiasts only: Some reviews explicitly recommend the game only to players who enjoy punishment, self-hatred, or suffering. It is framed as a niche title for a specific type of gamer.

High learning curve: Players need to invest dozens of hours to learn mechanics, die frequently, and accept frustration. Initial agony eventually leads to enjoyment for some.

Buying context

Community fair range: $9.99 - $16.99.

Game completion: 200.0h.

Story completion: 30.0h.

Session length: 0.4h.

Endgame: 100.0h.

Spelunky 2 retains the addictive mastery loop of its predecessor but introduces new mechanical hurdles (shorter whip, tougher enemies) that cause early frustration, especially for solo players. Multiplayer provides hilarious chaos but is marred by technical issues and friendly fire. The lack of meta-progression polarizes players, with some praising it as pure design and others feeling stuck in a punishing loop.

Friction: steep learning curve from changed mechanics; repetitive boss fights due to low damage output; no meta-progression to soften repeated failure; online multiplayer instability and trolls.

Player profiles

Masochistic Perfectionist: Deeply invested in mastering every mechanic, embraces trial-and-error, seeks completion of the most difficult endings, plays hundreds of hours. Motivation: Achievement and mastery through overcoming extreme difficulty. Stance: buy.

Chaos Co-op Enjoyer: Plays primarily with friends, values emergent chaos and teamwork over solo progression, enjoys both success and failure as entertainment. Motivation: Shared social fun and cooperative chaos. Stance: buy.

Frustrated Casual: Prefers relaxing low-stress play, dislikes lack of meta-progression and unfair-feeling deaths, quickly frustrated by high difficulty. Motivation: Relaxation and casual fun. Stance: no buy.

Platform notes

Steam Deck: The game runs well on Steam Deck with strong native control support, but a critical anti-cheat issue permanently breaks the Daily Challenge mode after the first launch, requiring tinkering or avoidance.

Linux and Proton: While Spelunky 2 generally works well for Linux users via Proton, a persistent failure of the Daily Challenge feature on Linux indicates a specific access block—likely anti-cheat or server-side restriction—that requires tinkering or remains unresolved. This makes the game mostly playable but with a notable compatibility friction point.

Extra review signals

External guides: Players feel forced to rely on external wikis due to the game's opaque mechanics, hidden quest conditions, and lack of in-game guidance for item acquisition.

Other review notes

Cosmetic beard improvement request: A player requests a cosmetic improvement to the character Guy from Team 17, specifically asking for a better beard design.

Giveaway claim address request: A user mentions winning a giveaway from the developer and asks for the address to claim the prize. This feedback is unrelated to gameplay mechanics.