YOU ARE THE MONSTER Review Summary

Last updated: 2026-06-19
  • Fun game concept
  • Appeals to monster fans
  • Easy difficulty progression
  • Frequent crash issues
  • No basic movements or attacks
  • Lack of engaging gameplay
YOU ARE THE MONSTER header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

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Review evidence

Why players say this

Steam review verdict

A fun monster-themed concept with easy progression but suffers from frequent crashes, missing basic movements and attacks, leading to unengaging gameplay.

What players like

Fun game concept: Players find the core idea of the game entertaining and engaging. Many reviews mention the concept is fun, good, or has potential, showing strong approval for the premise.

Appeals to monster fans: The game is particularly enjoyed by fans of kaiju, monster themes, and monster mayhem. It successfully targets a niche audience interested in playing as a giant creature.

T-83 monster enjoyable: The T-83 monster is specifically praised for being fun to play, especially in endless mode. This specific gameplay element stands out as a highlight.

Game has potential: Multiple players express that the game has good ingredients and potential to be a great experience. This suggests the foundation is solid but could be expanded upon.

Positive developer support: Players respect the small development team and note that a bug fix was released on launch day. This shows responsiveness and dedication from the developers.

Common complaints

Frequent crash issues: The game crashes frequently, especially in Endless mode past level 100, causing loss of progress. Players report multiple crashes per session and crashes on startup.

No basic movements or attacks: Players cannot jump, sprint, swim, or perform normal attacks. Movement is slow and clunky, and abilities unlock late.

Broken destruction mechanics: Destruction is inconsistent: many buildings are indestructible or require upgrades, and some environments lack destructible objects. This contradicts advertised features.

Lack of engaging gameplay: Gameplay is boring, repetitive, and feels like a walking simulator. There is no clear objective, and progression is tedious or nonexistent.

Unpolished and rushed feel: The game feels cheap, rushed, and incomplete. Many functions are buggy, and the overall state is barebones.

Gameplay and performance

Play as a monster: The core experience involves controlling a monster that destroys cities, buildings, and rampages through villages. This is a primary selling point of the game.

Endless mode available: An endless mode is present, unlocked after completing a run on easy difficulty. It allows for continuous play and includes a shrinking kill circle in some variations.

Roguelike elements: The game features roguelike mechanics such as level-up upgrades, passive selections, and a mutation system, similar to Vampire Survivor style progression with RNG.

13-minute round timer: Each round lasts approximately 13 minutes, with a nuke timer concluding the run. This creates a survival-based session length.

Building destruction mechanics: Buildings are destructible, but some feedback notes that few objects are destructible and buildings cannot always be destroyed. Buildings can collapse and kill the player.

Frequent crashes: The game crashes frequently, including in Endless mode after reaching high levels, after many rounds, and every other run. Some users report crashes within the first 15-60 minutes of play.

Endless mode crashes: The game consistently crashes or freezes in Endless mode, especially after reaching levels 100-200 or around 80 rounds. This causes loss of progress and is a specific, high-frequency issue.

Unnecessary Steam VR launch: Steam VR launches automatically when starting the game, even though it is not needed. This interrupts play and is reported by multiple users.

Low frame rate issues: Objects beyond 3 feet run at very low frame rates (15fps), and pedestrians specifically run at 20fps. This affects gameplay visibility and immersion.

Ground glitches: Users report graphical issues with the ground, which can affect the visual experience and gameplay.

Recommendations

Do not buy now: The game is not recommended for purchase in its current state. Players advise waiting for updates and bug fixes before buying.

Wait for updates first: Players suggest waiting for technical support fixes, updates, and patches before making a purchase. Some recommend waiting a few months to a year.

Consider refunding: Many players would refund the game or have already refunded it. They may repurchase if the game is polished in the future.

Not worth the price: The game is considered overpriced and not worth the asking price. Some players feel it is worth only a fraction of its cost.

Poor quality game: The game is described as a bad tech demo, absolute trash, or an easy skip. Feedback is overwhelmingly negative about the quality.

Buying context

Community fair range: $3.00 - $6.00.

Game completion: 3.6h.

Session length: 0.2h.

The game has an initial hook but loses fun quickly due to a restrictive 13-minute cap and tedious progression, resulting in a drop in enjoyment.

Friction: 13-minute nuke cap ends runs arbitrarily; extremely slow progression; tedious leveling with late upgrade payoffs; boring controls and repetitive gameplay.

Player profiles

Nostalgic City Smasher: Eats people, destroys buildings, unlocks special abilities, and gradually increases creature size in a city-rampage session. Motivation: Reliving childhood destruction fantasies with a modern twist. Stance: sale.

Cautious Optimist: Tries the game early, encounters technical issues, and decides to wait for a more stable, complete experience. Motivation: Seeing the game's potential realized through future updates and polish. Stance: no buy.

Value-Conscious Skeptic: Evaluates the game by comparing it to childhood games and store descriptions, expecting a certain standard relative to cost. Motivation: Getting a fair price for the content and quality offered. Stance: no buy.

Platform notes

Linux and Proton: The sole review indicates flawless Linux performance, suggesting no significant compatibility friction.