Sucker for Love: Crush Landing Review Summary

Last updated: 2026-09-01
  • Art and visuals highly praised
  • Voice acting and dialogue excellent
  • Gameplay fun and creative
  • Multiple endings encourage replayability
  • Performance issues and severe lag
  • Weak main character development
Sucker for Love: Crush Landing header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Positive (7/10)
Total reviews
37
Positive
3389.2%
Negative
410.8%
Sales estimations
Estimated sales count
2,664
Estimated revenue
$34,605
Game price
$13
Review → sale ratio
Refund leakage
Refund-intent reviews
12.70%
Estimated copies lost
72
Estimated revenue lost
$935
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
12.7%
Avg playtime 0.1h
924.3%
Avg playtime 1.4h
> 2h playtime
38.1%
Avg playtime 7.1h
2464.9%
Avg playtime 5.5h

Velocity

review pace
Avg/day53.9 rev/day
Last 30d1.2 rev/day
Quarterly0 rev/qtr
Days covered0.7 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
37 total
Organic purchasers3286.5%
Voted up: 91%
Key activations513.5%
Voted up: 80%
Honeymoon vs endgame
Based on hours played
37 total
First impression0-2h1129.7%
Voted up: 91%
Mid game2-10h2464.9%
Voted up: 88%
Late game10-20h25.41%
Voted up: 100%
Endgame20h+00.00%
Voted up: 0%
Steam Deck monitor
Deck vs global sentiment
2.70% of reviews
Deck satisfaction
100.0%
Global baseline 89.2%
1 Steam Deck-tagged reviews out of 37 total.