Three Days Review Summary

Last updated: 2026-08-31
  • Crafting system is engaging
  • Hardcore and challenging gameplay
  • Great graphics and sound
  • Game is buggy and unpolished
  • Crafting system is confusing and buggy
  • Game is too difficult and punishing
Three Days header

Emotions

Archetypes

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

74.6% PrecisionMay 15, 2016 → Feb 28, 2025
Total revenue at risk
$982

~$9 per month

Modeled from refund-intent reviews

Most dangerous issue
Incomprehensible Crafting System

Design · 22.8% of risk

Churn driver breakdown

Weighted by churn risk

$982
Design
100.0%$982
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Design · 100.0% share
Issue · Design
Generic Survival Gameplay
Share of issues
20.0%
Primary region
Latin America
Detected from language cues
Anger level
Frustrated
Average sentiment intensity