Players felt satisfied due to the game's innovative AI, particularly Stella's human-like qualities, realistic interactions, and ability to engage in diverse, consistent conversations. Many also valued the game as an effective and affordable tool for practicing English speaking and listening skills, appreciating the smooth and immersive experience it provided.
Frustration stemmed primarily from technical issues such as frequent crashes, disconnections, and server problems, leading to loss of progress. Players also experienced frustration with the AI's repetitive dialogue, argumentative personality, and tendency to deviate from the main objective, compounded by language barriers, lack of subtitles, and difficult puzzles.
Disappointment arose from the game's perceived limitations, including its English-only nature, lack of diverse features (e.g., singing, dancing), and rigid, linear plot that offered limited player agency. Players also felt let down by the AI's artificiality, repetitive questioning, and memory issues, which often broke immersion and made the game feel more like a tech demo than a fully realized experience.
Excitement was driven by the game's novel and groundbreaking AI interaction, which many saw as a glimpse into the future of gaming. Players were thrilled by the innovative concept and the potential for advanced AI capabilities to transform narrative and RPG genres, anticipating future developments and similar games.
Players expressed hope for future improvements in AI intelligence, multi-language support (especially Chinese), and further development of the game's concept. There was also a desire for more features, better endings, and the broader application of this innovative AI technology in future games.
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