On-Together: Virtual Co-Working

Last updated: 2026-01-20
  • Cute and cozy aesthetic enhances experience
  • Social and collaborative features foster community
  • Responsive developers improve player trust
  • Relaxing breaks aid neurodivergent users
  • Limited audio variety reduces immersion
  • Performance issues hinder smooth gameplay
On-Together: Virtual Co-Working header

Emotions

Joy22%Gratitude11%Excitement9%Satisfaction6%Frustration3%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
123
Positive
12198.4%
Negative
21.6%
Sales estimations
Estimated sales count
8,529
Estimated revenue
$85,205
Game price
$10
Review → sale ratio
Refund leakage
Refund-intent reviews
21.57%
Estimated copies lost
139
Estimated revenue lost
$1,389
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
21.6%
Avg playtime 0.8h
118.7%
Avg playtime 1.4h
> 2h playtime
00%
Avg playtime 0h
11489.8%
Avg playtime 12.2h

Velocity

review pace
Avg/day126.5 rev/day
Last 30d4.2 rev/day
Quarterly0 rev/qtr
Days covered1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
127 total
Organic purchasers10985.8%
Voted up: 98%
Key activations1814.2%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
127 total
First impression0-2h3628.3%
Voted up: 94%
Mid game2-10h7055.1%
Voted up: 100%
Late game10-20h1511.8%
Voted up: 100%
Endgame20h+64.72%
Voted up: 100%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 98.4%
0 Steam Deck-tagged reviews out of 123 total.