MythForce

Last updated: 2026-04-23
  • Praised art style and visuals
  • Fun and engaging gameplay
  • Co-op and multiplayer modes
  • Short and repetitive gameplay
  • Poor and dull combat
  • Bugs and glitches present
MythForce header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
756
Positive
51768.4%
Negative
23931.6%
Sales estimations
Estimated sales count
50,400
Estimated revenue
$1,007,496
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
3415.81%
Estimated copies lost
2,267
Estimated revenue lost
$45,317
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
3415.8%
Avg playtime 0.8h
73.3%
Avg playtime 1.4h
> 2h playtime
5827%
Avg playtime 13.9h
11654%
Avg playtime 17.3h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.3 rev/day
Quarterly15.9 rev/qtr
Days covered944 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
215 total
Organic purchasers12256.7%
Voted up: 60%
Key activations9343.3%
Voted up: 54%
Honeymoon vs endgame
Based on hours played
215 total
First impression0-2h5324.7%
Voted up: 32%
Mid game2-10h9845.6%
Voted up: 66%
Late game10-20h4018.6%
Voted up: 63%
Endgame20h+2411.2%
Voted up: 67%
Steam Deck monitor
Deck vs global sentiment
3.26% of reviews
Deck satisfaction
42.9%
Global baseline 57.2%
7 Steam Deck-tagged reviews out of 756 total.