Players are satisfied with the significant technical and visual improvements in the remaster, including updated graphics, cameras, and UI, which create a much more polished and fluid experience. The combat system is frequently praised for being engaging, challenging yet powerful, and contributing to a great atmosphere and story, offering excellent value for its price.
Excitement stems from the game's revitalization through graphical enhancements and fluid gameplay, which make the world feel more alive and reveal new details. Players are drawn in by engaging encounters, dynamic combat with strategic character switching, and a mysterious, deep story, leading to anticipation for the series' future.
Joy is experienced through rediscovering battles and secret corners from a fresh perspective, with the story's emotional core remaining impactful. Players appreciate the game's unique personality, charming exploration, beautiful scenarios, and the fluid combat, especially valuing the heart and creativity shown by a small development team.
Players express disappointment with the poor voice acting, cringy dialogue, and persistent issues from the original game, such as rough graphics that still don't meet expectations for clarity even after remastering. The core gameplay elements, including combat and level design, are also seen as boring and clunky.
Frustration arises from challenging physical combat with uncancelable recovery frames and the inability to stun enemies, alongside ill-timed precise platforming. Players are also frustrated by very bad voice acting, lack of guidance in exploration, and the perception that the remaster should have addressed these gameplay issues more comprehensively rather than focusing primarily on graphical updates.
Verdict
Mostly positive
Summary
Positive 88% · Negative 12%. Score: 12 / 100
Positives:
Players highly praise the game's art style, graphics, and overall atmosphere, noting its aesthetic appeal and dreamlike quality. The remaster specifically receives accolades for its significant technical and visual overhaul, including updated textures, lighting, character models, and environmental details. This makes the game feel fresh and modern while retaining its original charm, creating a vibrant and immersive world.
The game is perceived as a labor of love, with players recognizing the care and creativity invested in the Anima series by the small development team. This dedication, combined with the game's extensive content offered at a low price, makes it feel like a worthwhile and valuable purchase. It's often called a 'steal' for its quality.
The combat is consistently described as dynamic, fast-paced, fluid, and challenging yet gratifying. Players appreciate the responsive controls, varied boss mechanics, and the strategic layer added by character switching. The balanced difficulty, clear command response, and smooth action contribute to a highly enjoyable experience.
The game's lore is highlighted for its depth and complex world-building, offering a mysterious and fascinating universe. The story is found to be engaging, quickly hooking players with its dark and emotional core. This narrative is presented in a way that feels like diving into a living myth, with its tragic beauty now wrapped in a worthy presentation.
Players note significant improvements in control responsiveness and overall game fluidity. Specifically, smoother controls, more precise inputs, and a more responsive dynamic camera system contribute to a much more pleasant and stable gameplay experience. These enhancements also include positive changes to jumping mechanics, making the game feel more accessible.
Negatives:
A major pain point is the game's labyrinthine level design combined with a distinct lack of player guidance, clear objectives, or helpful markers/journals. This leads to frequent aimless wandering, easily missed key objects, and frustratingly uncommunicative puzzles.
Players consistently reported that the game's voice acting is bad, poorly delivered, and the dialogue often comes across as cringeworthy. Many felt these aspects should have been re-recorded or revised for the remaster.
Players frequently encountered issues with the game's platforming sections, specifically mentioning ill-timed and generally problematic mechanics that detract from the gameplay experience.
The game's progression and inventory management systems are described as unremarkable, failing to stand out or offer compelling depth. Specifically, weapons are noted to have little meaningful influence on character development.
Gameplay:
A standout feature is the dual protagonist system, allowing real-time switching during combat. This mechanic facilitates experimentation with different characters and combos, making combat functional and engaging.
Magic users benefit from a distinctive 'dual magic orb cancellation' principle. This mechanic encourages players to acquire more skills, as doing so enhances their overall damage output.
Some players noted an imbalance in the screen time or utility of the dual protagonists, specifically mentioning the male protagonist having limited appearances in their playthroughs. This suggests a potential issue with character balance or integration.
This package combines two action RPG titles, Anima: Gate of Memories (2016) and The Nameless Chronicles (2018), offering players both games in a single collection.
The game features fundamental RPG mechanics such as a level system, purchasable extra powers, and items to enhance damage and defense, based on limited feedback.
Performance:
Players have reported that the game, being a remaster, exhibits common optimization problems. This suggests a need for performance tuning to improve the overall player experience.
Recommendations:
The game is highly recommended for existing fans of the Anima Beyond Fantasy saga, offering a renewed experience and a better-presented edition of beloved titles. However, some feedback suggests it might not be the ideal entry point for players unfamiliar with the Anima universe.
Players enjoy the game's blend of hack and slash combat, drawing comparisons to Devil May Cry, combined with lite-Metroidvania exploration. The open exploration, free from constant markers and allowing players to unravel the story at their own pace, is particularly appreciated.
There's a general positive sentiment for the project's revival, with players expressing gladness to see it return to life and an eagerness to keep an eye on what's coming next. Many strongly recommend trying the game.
Miscellaneous:
The game is a low-budget production from a small Spanish indie studio, rooted in the Anima: Beyond Fantasy tabletop RPG universe. Many players are discovering the IP through this remaster, while some have prior experience with the original games or TRPG.
Many reviewers report having played only a few hours since release, or being halfway through the first of two included games. Despite limited playtime, they express enthusiasm to explore more content.
A single piece of feedback indicates that rapid camera changes can cause disorientation, suggesting a potential usability or control issue for some players.
One piece of feedback suggests that at least one of the two games contained within the remaster offers approximately 10-12 hours of gameplay.