The Way We All Go (2015) Review Summary

Last updated: 2026-08-23
  • Twenty-one endings offer high replayability
  • Strong narrative with deep characters
  • Choices meaningfully affect story outcomes
  • Story suffers from notable pacing issues
  • Endings feel repetitive and arbitrary
  • Weak protagonist and inconsistent art quality
The Way We All Go (2015) header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
157
Positive
13586.0%
Negative
2214.0%
Sales estimations
Estimated sales count
13,184
Estimated revenue
$78,972
Game price
$6
Review → sale ratio
Refund leakage
Refund-intent reviews
00.00%
Estimated copies lost
0
Estimated revenue lost
$0
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
00%
Avg playtime 0h
43.8%
Avg playtime 0.9h
> 2h playtime
1615.2%
Avg playtime 12.1h
8581%
Avg playtime 30.7h

Velocity

review pace
Avg/day0 rev/day
Last 30d0 rev/day
Quarterly3.1 rev/qtr
Days covered4,158 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
105 total
Organic purchasers9792.4%
Voted up: 85%
Key activations87.62%
Voted up: 88%
Honeymoon vs endgame
Based on hours played
105 total
First impression0-2h87.62%
Voted up: 100%
Mid game2-10h2523.8%
Voted up: 64%
Late game10-20h4240.0%
Voted up: 90%
Endgame20h+3028.6%
Voted up: 90%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 84.8%
0 Steam Deck-tagged reviews out of 157 total.