Gridle

Last updated: 2026-01-26
  • Intuitive and strategic gameplay mechanics
  • Smooth progression with long playtime
  • Good value for cost effectiveness
  • Class imbalance reduces gameplay variety
  • Rebirth and talent trees feel ineffective
  • Manual upgrades disrupt idle experience
Gridle header

Emotions

Frustration35%Disappointment19%Excitement12%Appreciation8%Satisfaction4%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
36
Positive
2877.8%
Negative
822.2%
Sales estimations
Estimated sales count
2,770
Estimated revenue
$16,592
Game price
$6
Review → sale ratio
Refund leakage
Refund-intent reviews
00.00%
Estimated copies lost
0
Estimated revenue lost
$0
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
00%
Avg playtime 0h
25.7%
Avg playtime 1.3h
> 2h playtime
822.9%
Avg playtime 22.3h
2571.4%
Avg playtime 26.8h

Velocity

review pace
Avg/day6.9 rev/day
Last 30d1.2 rev/day
Quarterly0 rev/qtr
Days covered5.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
35 total
Organic purchasers3394.3%
Voted up: 76%
Key activations25.71%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
35 total
First impression0-2h617.1%
Voted up: 100%
Mid game2-10h1748.6%
Voted up: 76%
Late game10-20h720.0%
Voted up: 57%
Endgame20h+514.3%
Voted up: 80%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 77.1%
0 Steam Deck-tagged reviews out of 36 total.