Three new playable characters- Description
- Clusters 2 and 3 repeatedly mention the addition of Clifford, Serri, and Kilo as playable characters. They bring new combat formations and side stories.
- Importance
- 68%
| Clusters 2 and 3 repeatedly mention the addition of Clifford, Serri, and Kilo as playable characters. They bring new combat formations and side stories. | 68% |
Large, seamless open world- Description
- Clusters 9, 12, 18, and 19 highlight a large, seamless open-world map with minimal loading screens. Exploration feels free and fluid.
- Importance
- 47%
| Clusters 9, 12, 18, and 19 highlight a large, seamless open-world map with minimal loading screens. Exploration feels free and fluid. | 47% |
Simplified and accessible alchemy- Description
- Clusters 4 and 8 note that the alchemy system is simplified, modernized, and easy to enjoy. It lowers the learning barrier while remaining addictive.
- Importance
- 41%
| Clusters 4 and 8 note that the alchemy system is simplified, modernized, and easy to enjoy. It lowers the learning barrier while remaining addictive. | 41% |
New story and side content- Description
- Clusters 15, 17, and 22 mention new stories for characters like Clifford and Seri, events, and additional side content. This expands the narrative.
- Importance
- 36%
| Clusters 15, 17, and 22 mention new stories for characters like Clifford and Seri, events, and additional side content. This expands the narrative. | 36% |
Auto-gathering wind beast convenience- Description
- Clusters 5 and 21 describe a wind beast companion that automatically collects materials, reducing the tedium of gathering. It is a welcome quality-of-life improvement.
- Importance
- 35%
| Clusters 5 and 21 describe a wind beast companion that automatically collects materials, reducing the tedium of gathering. It is a welcome quality-of-life improvement. | 35% |
Fun and improved combat- Description
- Clusters 11, 13, and 16 describe combat as fun, easy to understand, and more complete than before. The real-time turn-based system adds pace and strategy.
- Importance
- 35%
| Clusters 11, 13, and 16 describe combat as fun, easy to understand, and more complete than before. The real-time turn-based system adds pace and strategy. | 35% |
Improved graphics- Description
- Cluster 7 mentions that graphics are significantly enhanced and more detailed. This visual upgrade adds to the overall experience.
- Importance
- 21%
| Cluster 7 mentions that graphics are significantly enhanced and more detailed. This visual upgrade adds to the overall experience. | 21% |
Streamlined gathering while running- Description
- Cluster 10 points out that gathering is simplified, allowing players to collect materials while running without stopping. This makes exploration smoother.
- Importance
- 18%
| Cluster 10 points out that gathering is simplified, allowing players to collect materials while running without stopping. This makes exploration smoother. | 18% |