
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Chaotic and hilarious with friends with fun overall gameplay, but voice recognition is unreliable and general bugs plus early access roughness make it feel unpolished and incomplete.
Hilarious with friends: The overwhelming majority of players highlight that the game is exceptionally funny and chaotic when played with friends. Laughter, shout-at-the-screen moments, and group chaos are the core appeal.
Fun overall gameplay: Many reviewers describe the game as simply fun, entertaining, and enjoyable regardless of specific features. The core experience delivers consistent amusement.
Chaotic and silly fun: Reviewers repeatedly describe the game as chaotic, silly, and hilarious. The unpredictable nature of the gameplay contributes to the enjoyment.
Great core concept and potential: Players consistently praise the game's premise and idea as creative and full of potential. The concept stands out compared to typical party games.
Voice spell mechanic praised: The voice-based cursed word mechanic is frequently cited as a unique and engaging feature that creates tension and memorable moments. It requires actually speaking spells aloud, adding immersion.
Voice recognition is unreliable: Many players report that the game frequently fails to recognize spoken commands or misinterprets words, requiring repeated attempts. This core mechanic issue makes the game frustrating and sometimes unplayable.
General bugs and lack of polish: The game is described as janky, buggy, laggy, and lacking polish, with glitches affecting gameplay. Players feel it needs more work before it is ready.
Early access feels incomplete: Players feel the game is too buggy and incomplete for early access, with many bugs and crashes. It needs significant work before being sold in its current state.
Accent and language issues: Voice recognition struggles with non-American accents and non-native English speakers, and Japanese support is still in beta with recognition problems. This limits accessibility for international players.
Localization issues: French localization is clunky and some words do not work, while Spanish localization is only in beta and needs improvement. This affects non-English players.
Voice recognition is core mechanic: The game relies on speech recognition to detect spoken words and phrases, which drives spells, actions, and interactions. Many players highlight that voice input is essential to gameplay.
Multiplayer with friends is central: Players emphasize that the game is designed for multiplayer sessions with friends, often described as chaotic and social. Co-op and group play are repeatedly mentioned as the intended experience.
Voice-activated spell casting: Players cast spells by speaking or singing specific words into a microphone. This voice-based spellcasting is a key feature of the gameplay.
Forbidden words cause damage: Saying certain forbidden or cursed words results in damage to the player or teammates. Avoiding these words is a core challenge.
Players use curse words tactically: Players deliberately say curse words, often each other's assigned words, to harm opponents or trigger effects. This creates chaotic and humorous interactions.
Severe lag and connection issues: The game suffers from persistent lag, high ping, stuttering, and frequent disconnections. These network and performance problems disrupt gameplay and often require workarounds like opening settings.
Frequent crashes and freezes: Players report frequent crashes, including on loading screens, when using portals, and during multiplayer sessions. These crashes often affect entire groups and make the game unplayable for many.
Poor optimization and low FPS: Many players report terrible optimization, with low frame rates even on high-end hardware. Stuttering and frame drops occur frequently, especially after visual effects updates.
Hard capped at 1080p resolution: The game is limited to 1080p resolution, which is a significant limitation for players with higher-resolution displays. This restriction is a common complaint.
Memory leak causes performance degradation: A memory leak was observed, with memory usage climbing from about 3 GB to 5 GB over two games. This likely contributes to performance issues over time.
Best with friends: The overwhelming majority of positive feedback frames the game as a social, multiplayer experience. Solo play is repeatedly discouraged, while playing with friends is described as the core value proposition.
Group chaos is the appeal: Reviewers specifically recommend full groups and large sessions, describing the experience as chaotic and laughter-filled. The more players, the better the intended experience.
Strong overall recommendation: Many reviewers give unequivocal positive recommendations and describe the game as highly worth it. This is the dominant sentiment among satisfied players.
Do not buy warnings: A notable segment of feedback bluntly advises against purchasing the game and tells readers to save their money. These are strong negative recommendations without further detail.
Crashes and voice bug blockers: Some reviewers withhold recommendation until specific technical problems are resolved, citing crashing and a voice bug. These issues are treated as purchase-blocking until fixed.
Community fair range: $7.00 - $9.00.
Game completion: 3.0h.
Session length: 2.0h.
Endgame: 160.0h.
Cursed Companions is immediately fun for players who jump into co-op with friends, especially with a full lobby; solo play and technical or voice issues are recurring drags.
Friction: Vague tutorial and unclear monster-handling descriptions; Voice-recognition misdetection and repeated commands; Crashes, disconnects, and technical jank; Solo play is much less enjoyable; Repetitive gameplay and limited content; Party or lobby setup trouble.
Unlock drivers: Switching from solo to co-op with friends; Joining public lobbies when friends are unavailable.
Friend-Group Chaos Seeker: Plays in full friend lobbies or public co-op groups, seeks unpredictable group interactions, and values comedy over polish. Motivation: Shared laughter, chaotic social moments, and clip-worthy multiplayer stories with friends. Stance: buy.
Voice-Mechanic Enthusiast: Plays coordinated PvE sessions, communicates under pressure, and enjoys spellcasting-like voice commands and word-avoidance rules. Motivation: Unique voice-driven gameplay that turns speaking, avoiding cursed words, and coordinating phrases into core mechanics. Stance: buy.
Achievement Completionist: Chases achievements, including Discord-linked challenges, sometimes through solo play or co-op sessions. Motivation: Completing achievements and checking off difficult game goals. Stance: no buy.
Steam Deck: The audit finds significant Steam Deck friction: frequent 16-player server crashes, voice chat that does not work on Steam Deck/Linux, and severe performance/frame-drop complaints. No evidence shows Proton Experimental toggling or launcher navigation, but the repeated crashes and broken voice communication place the experience in the broken range under the rubric.
Linux and Proton: The available Linux/Steam Deck feedback is limited to repeated voice and proximity chat failures. There is no evidence of launch problems, crashes, performance issues, Proton tweaks, or anti-cheat/DRM blockers. Reviewers still reach gameplay and recommend the game, so Linux support appears mostly functional but has a consistent voice-chat compatibility bug.
Active and responsive developers: Developers are praised for responding quickly to bug reports, fixing issues, and listening to community feedback, especially on Discord. This builds trust and satisfaction.
French beta localization available: Reviewers note that French localization is accessible through a Steam beta branch and is of high quality, though some refinements remain. This indicates strong but incomplete language support.
Language beta feature: A beta language feature exists, but Japanese is not supported in the normal version; beta may offer workarounds. This creates mixed experiences for non-English speakers.
Excitement for future updates: Reviewers express enthusiasm for the game's future and look forward to continued improvements and new content. This reflects positive long-term engagement.
Early access development status: Multiple reviewers point out the game is in early access and still early in development with ongoing tweaks. This sets expectations for content and stability.