
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:












Review evidence
Enjoyable killer gameplay: The killer is described as fun and enjoyable to play, both for the killer and the survivors. Players find the killer's mechanics engaging and worth checking out.
Cool character design and concept: Players love the design and concept of the characters, finding them unique, interesting, and thematically rich.
Positive feedback on survivor Taurie: Players appreciate Taurie's unique design, interesting backstory, and cool appearance. She is seen as a well-designed and distinctive survivor.
Houndmaster's unique mechanics: Houndmaster is praised for its unique mechanics, making it a standout killer with interesting gameplay dynamics.
Egeria's strong and skilled design: Egeria is noted for being a fast and skilled maniac, with a strong design that players appreciate.
Excessive bugs and glitches: The game is reported to have a significant number of bugs, affecting various aspects such as the dog's behavior, killer mechanics, and overall gameplay. Players feel the game was released prematurely without adequate playtesting.
Weak and poorly designed killer: The killer is described as weak, unfun, and poorly executed. The killer's abilities are often buggy and ineffective, especially on indoor maps.
Poor dog AI and pathfinding: The dog's AI and pathfinding are major issues, with the dog often getting stuck, taking inefficient paths, and not responding to commands. This makes the dog mechanics unreliable and frustrating.
Ineffective and unappealing perks: Perks are widely criticized for being useless, situational, and unmemorable. Both killer and survivor perks are considered ineffective and not worth using.
DLC not worth the cost: Players feel that the DLC is not worth spending money on, citing various issues and lack of quality content.
Survivor perks are situational: The survivor's perks are described as unique but rarely useful, and often situational. Some players find them interesting, while others find them frustrating or niche.
Killer is buggy and ineffective: The killer is often described as buggy and ineffective, with players reporting issues with the killer's power and overall weakness in gameplay.
Killer uses a dog: The killer has a unique mechanic involving a dog named Fofinho, which is used for chasing and searching survivors. This power is central to the killer's gameplay.
Unique character mechanics: Several characters have unique mechanics that set them apart, such as the Houndmaster's dog, the Knight's bots, and the Singularity's warping ability.
Killer has a learning curve: The killer has a steep learning curve and requires knowledge to use effectively. Players mention that it takes practice to master the killer's abilities.
General bugginess: The game is plagued with various bugs, including lag spikes, teleporting issues, hitbox issues, visual artifacts, and general glitchiness.
Severe technical problems: The game is described as completely broken, hardly working, and experiencing severe technical problems, including rubberbanding and disconnections.
Frequent game freezes: The game frequently freezes in certain places and experiences crashes, which significantly disrupts the gameplay experience.
Power functionality issues: The power mechanics in the game do not work properly, which affects the overall gameplay experience.
Mixed reviews on DLC purchase: Players have varying opinions on whether the DLC is worth buying. Some recommend it, especially for advanced players or those who enjoy unique features, while others advise against it due to various reasons such as bugs or lack of value.
Game not recommended currently: Several players do not recommend buying the game in its current state, citing issues that need to be fixed. They suggest waiting for patches or improvements before making a purchase.
Use specific strategies for gameplay: Players suggest using specific strategies to enhance gameplay, such as using the Iridescent Wheel to scout generators and stalk survivors, and not breaking every pallet to benefit from strategic play.
Unlock character with in-game currency: It is recommended to unlock the character using in-game shards rather than real money. This approach is suggested for obtaining perks or achievements.
Focus on game improvement: Players express a desire for the developers to focus on improving the game rather than releasing more DLCs. This feedback highlights concerns about the game's current state and priorities.
Community fair range: $3.99 - $5.99.
Game completion: 1000.0h.
Story completion: 50.0h.
Session length: 2.0h.
The game has an initial learning curve and can feel boring at first, but it becomes more fun as players learn the mechanics and strategies.
Reported time to anchor: 1h.
Friction: Learning curve for new characters; Initial boredom and tedium; Bugs and difficulties with mechanics.
Fun-Seeking Enthusiast: Casual and focused on having a good time. Motivation: Enjoyment and fun gameplay experiences. Stance: sale.
Competitive Meta Gamer: Highly competitive and focused on optimal strategies. Motivation: Winning and mastering the game's meta. Stance: no buy.
Cautious Critic: Critical and cautious, focusing on the game's flaws. Motivation: Ensuring value for money and a polished gaming experience. Stance: no buy.
Monetization: Reviews explicitly mention no microtransactions.
High praise for DLC: Players are highly satisfied with the quality of the DLC, comparing it favorably to other well-regarded content such as Silent Hill.
Request for John Wick skin: Players have expressed a desire for a John Wick-themed skin, including his dog, as additional customization content.