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Review evidence
Exciting naval battles and impactful story choices improve on Warband and Bannerlord, but frequent bugs, broken quests, and crash-corrupted saves mar the experience.
Naval battles are exciting and immersive: Players frequently praise the naval battles for being immersive, exciting, and adding a unique atmosphere to the game. The realistic ship movement, boarding mechanics, and variety of naval combat are highlighted as standout features.
Story mode with impactful choices: The story mode is highly praised for its branching narrative and meaningful choices that affect the game world. Many players find it well-paced and engaging, with a storyline worth experiencing.
Improved over Warband and Bannerlord: Players note that the game adds new features and improvements that make it better than Warband and Bannerlord. It offers more content, a grim atmosphere, and superior design in replicating the series.
Great Viking atmosphere: The game successfully captures the Viking era with its authentic atmosphere, strong immersion, and detailed world. This is a key selling point that appeals to fans of Norse culture.
Reforged Edition fixed bugs and added content: The Reforged Edition is credited with fixing most launch bugs, optimizing performance, and adding more content. This patch significantly improved the overall experience.
Launch bugs persist: The game was very buggy at launch, with many issues now fixed. However, players still report various bugs, including crashes, save corruption, and progression blockers.
Broken story quests: Story mode quests are broken due to invincible enemies, one-shot deaths, and other gamebreaking bugs that prevent normal progression.
Crashes corrupt saves: The game crashes without warning, and some crashes corrupt save files, ending playthroughs entirely.
Siege troop loss: Siege events kill a fixed number of troops before battle, often 10-20 elite troops, without player control, causing unpredictable losses.
Dead multiplayer: Multiplayer is dead with very few players, due to a bad release and lack of content, inferior to mods like Vikingr.
Story and sandbox modes: The game features both a story campaign with cutscenes and branching choices, and a sandbox mode for open-ended play.
Naval combat and sailing: Ship-based battles, sailing, and sea raiding are core gameplay elements, with customization options and weather effects.
Viking Age Britain setting: The game is set in Britain during the Dark Ages, specifically the Viking invasion era, with a map covering Scandinavia and the British Isles.
Religion system: Players choose between Christianity and Norse Paganism, which affects relations, recruitment, and troop morale.
Large battle sizes: Battles can involve up to 750 troops, offering large-scale combat experiences.
Poor optimization causing lag: Players experience significant FPS drops, lag, and frame skips, especially in battles, on the campaign map, and in menus. Performance is described as poorly optimized, even on low settings.
Frequent crashes to desktop: Multiple players report frequent and unpredictable crashes, often leading to desktop. Some mention these were worse at launch but have been partially fixed in later patches.
Long loading times: Loading times are notably long, especially on weaker PCs, and textures load slowly. This is a common complaint compared to the base game Warband.
Mixed stability reports: Some players report the game is stable, decently optimized, or fixed with patches, indicating mixed experiences.
Save corruption risk: Game crashes can lead to save file corruption, which is a severe issue for players who lose progress.
Recommended for Warband fans: Many reviews recommend Viking Conquest to fans of Mount & Blade: Warband, especially those who enjoy the base game and are looking for a new experience. It is seen as a great addition to the series.
Strongly recommended overall: Many reviews strongly recommend Viking Conquest, calling it a must-buy, the best DLC for Mount & Blade, or a worthwhile experience. They praise it as a great addition to the series.
Wait for a sale: A significant number of reviews advise waiting for a sale before purchasing Viking Conquest, as it is often considered not worth the full price. Many suggest buying it at a discount.
Not recommended due to issues: Several reviews do not recommend Viking Conquest due to bugs, gameplay flaws, or instability. Some advise against buying it even on sale, and a few reviewers have returned to the native module.
Great for Viking enthusiasts: Viking Conquest is highly recommended for fans of Viking history, the TV series Vikings, or the Dark Ages setting. It appeals to those interested in the time period and region.
Community fair range: $5.00 - $14.00.
Session length: 10.0h.
Mount & Blade: Warband - Viking Conquest suffers from a broken mandatory tutorial and stamina system that halt early enjoyment, but the singleplayer story mode with its RP and tutorial can become fun after players overcome these barriers.
Friction: Broken mandatory tutorial that can softlock progression; Stamina mechanic requiring multiple rests before reaching enemies; Shield bash stun spam and projectile magnetism in combat; High difficulty with no gradual learning curve; Dead multiplayer and uncompetitive class system; Repetitive battles and indistinct factions.
Unlock drivers: Persistence through initial tutorial bugs (e.g., using workarounds or later patches); Embracing the story mode with its guided tutorial and RP elements; Learning stamina and combat management through trial and error; Playing with friends in multiplayer (if population exists); Accepting the hardcore, slow-paced nature.
Realism & Difficulty Veteran: Careful resource management, avoiding naval combat when possible, focusing on land battles and strategic troop composition. Motivation: Experiencing a more realistic and challenging Mount & Blade campaign. Stance: buy.
Story & Roleplay Explorer: Following the campaign questline, engaging with NPC dialogues, exploring lore, and making roleplay-driven choices. Motivation: Immersive narrative and roleplaying in a Dark Ages setting. Stance: buy.
Patient Grinder / Completionist: Grinding resources, accepting setbacks, slowly building up economy and warband, tolerating bugs. Motivation: Long-term progression and overcoming difficulty through persistent effort. Stance: sale.
Monetization: The dataset contains zero evidence of any real-money microtransactions, paid gacha, convenience items, battle passes, or other predatory monetization tactics. All complaints focus on bugs, unpolished content, or the base purchase price of the DLC itself. According to the scoring rules, a game with no microtransactions cannot score above 20, and base-price complaints do not raise the score.