Grand Ages: Medieval

Last updated: 2026-02-09
  • Strong economic and trade systems
  • Beautiful graphics and aesthetics
  • Engaging city-building and management
  • Repetitive and boring gameplay
  • Lack of strategic depth
  • Simplistic and tedious combat
Grand Ages: Medieval header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
1,970
Positive
93947.7%
Negative
1,03152.3%
Sales estimations
Estimated sales count
162,100
Estimated revenue
$3,240,379
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
53.88%
Estimated copies lost
411
Estimated revenue lost
$8,216
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
53.9%
Avg playtime 1.4h
10.8%
Avg playtime 0.4h
> 2h playtime
6751.9%
Avg playtime 32.4h
5643.4%
Avg playtime 57.7h

Velocity

review pace
Avg/day0 rev/day
Last 30d0.2 rev/day
Quarterly4.9 rev/qtr
Days covered3,758 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
129 total
Organic purchasers10077.5%
Voted up: 45%
Key activations2922.5%
Voted up: 41%
Honeymoon vs endgame
Based on hours played
129 total
First impression0-2h75.43%
Voted up: 14%
Mid game2-10h3325.6%
Voted up: 42%
Late game10-20h3426.4%
Voted up: 41%
Endgame20h+5542.6%
Voted up: 51%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 44.2%
0 Steam Deck-tagged reviews out of 1,970 total.