Desperate Place Review Summary

Last updated: 2025-04-23
  • Addictive, strategic, and highly replayable gameplay.
  • Appealing art style enhances the experience.
  • Strategic resource management is essential.
  • Clunky controls and UI hinder gameplay.
  • Limited strategic freedom and customization options.
  • Lacks content and overall variety.
Desperate Place header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Addictive, strategic, and replayable gameplay: The game blends RTS and tower defense elements, offering strategic depth and engaging gameplay. Players enjoy the freedom to control characters, adapt to enemy AI, and optimize resource gathering, leading to an addictive and replayable experience suitable for both novice and experienced players.

Appealing and distinctive art style: The game features a distinctive and appealing art style, often compared favorably to titles like Don't Starve, Thronefall, Hades, and old-fashioned American comics. Reviewers consistently praise the visual presentation and find the graphics to be beautiful and interesting.

Strategic resource management is crucial: Strategic resource management, especially in the early to mid-game, is crucial for aggressive expansion and maintaining resource levels. Prioritizing resource gathering and completing bonus objectives can alleviate late-game pressure.

Exhilarating combat, varied enemies: The game provides a visually striking sci-fi battlefield where players can design traps and utilize a variety of weapons to defeat enemy waves. The combination of heavy firepower and diverse enemy units creates an exhilarating experience.

Improved over demo version: The full game release has improved upon the demo version, with optimized difficulty and controls, more characters, and added technology. The demo created positive anticipation for the full release.

Common complaints

Limited strategic freedom/customization: Players feel restricted by the game's lack of strategic freedom. This is primarily due to predetermined building/tower locations and limited control over character progression, both within and outside of matches. This reduces the depth and replayability compared to similar games.

Clunky/inefficient controls and UI: Several reviews criticize the game's control scheme and UI. Specific issues include cumbersome keyboard navigation, inefficient drone controls, unintuitive menu placement, and the lack of mouse control for certain actions.

Lacks content and variety: Reviewers note a lack of variety in game modes, troop types, and overall content. This leads to a repetitive gameplay loop that becomes tiring, especially without a sense of lasting progression or meaningful character development.

Slow character movement: The player character's slow movement speed is a recurring complaint. This makes it difficult to reinforce different battlefields and respond effectively to threats, impacting the overall flow of gameplay.

Problematic enemy design/balance: Certain enemy types, particularly ranged units and siege beasts, are cited as problematic. They often outrange player defenses, attack from unexpected directions, or have unfairly designed combinations, requiring excessive manual intervention and disrupting strategic planning.

Gameplay and performance

Combines tower defense and RTS: The game blends tower defense with RTS elements, resource management, and base building. It's compared to games like StarCraft and Thronefall, emphasizing strategic planning and economic combat power. Unlike traditional tower defense, building locations are fixed, requiring careful consideration of structure placement.

Diverse characters and robots: The game features multiple playable characters and auxiliary robots, each offering unique bonuses, abilities, and strategic advantages. Players can select different characters and robots to adapt to various maps and combat situations, encouraging experimentation and replayability.

Dynamic weather and varied defenses: The game features a weather system that impacts buildings, such as wind turbines generating more power on windy days. Defensive structures include walls, traps, and various combat buildings like plasma beam towers and missile silos. Different enemy types, including ranged attackers and siege beasts, require diverse defensive strategies.

Level-based progression with adjustable pace: The game is structured around levels or stages, each lasting a set number of in-game days. Players progress through these stages, unlocking new content and earning rewards. The pace is adjustable, allowing players to carefully analyze parameters and develop high-scoring strategies.

Unlockable technologies and temporary tactics: Completing levels earns medals or currency, which can be used to unlock technologies, characters, and tactics. Tactics, similar to items, provide temporary buffs to turrets or resource acquisition, adding a layer of strategic depth.

Smooth performance and optimization: The game exhibits smooth performance. Reviewers specifically noted that the game runs smoothly on the ROG handheld device, indicating good optimization.

Recommendations

Good TD, needs updates: The game is a decent tower defense title, especially for fans of the genre, with comparisons drawn to 'Thronefall'. However, some find the current content lacking and suggest waiting for updates to address user experience issues and add more levels or online multiplayer. Some reviews were overly positive without providing much substance, so the score was reduced.

Level design/building placement issues: The game's level design and pre-determined building placement are points of concern for some reviewers. They suggest the game description should clarify the building placement mechanic. This point is specific and actionable, increasing its importance.

Lacks difficulty, challenge options: Some reviewers find the game too easy and monotonous, suggesting the addition of challenge options to increase experience and money gain. This would add depth and replayability. This point is specific and actionable, increasing its importance.

Worth the asking price: Many reviewers feel the game is worth its price, especially considering it's an indie title. They highlight its engaging gameplay and the entertainment value it provides for the cost. Some reviews were overly positive without providing much substance, so the score was reduced.

Prioritize early defense/turrets: The game requires strategic prioritization of defensive structures, such as automatic turrets, early on. Placing multiple turrets is recommended for better defense, especially against more durable monsters that appear later in the game. These points provide specific gameplay advice, increasing their importance.

Other review notes

Chinese language support included: The game includes support for the Chinese language, which broadens its accessibility to a wider audience. This is a positive feature for players who prefer or require Chinese language options.