Teamfight Manager 2 Review Summary

Last updated: 2026-05-27
  • Great potential and improvements over first game
  • Responsive and hardworking developers
  • Excellent simulation aspects
  • Poor AI performance and numerous bugs
  • Tutorial and performance issues
  • High CPU usage and lacks polish
Teamfight Manager 2 header

Emotions

Archetypes

Hardware

Windows 12-15GB VRAMmixedWindows <8GB VRAMnegative
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
636
Positive
38660.7%
Negative
25039.3%
Sales estimations
Estimated sales count
42,072
Estimated revenue
$841,019
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
8813.75%
Estimated copies lost
5,821
Estimated revenue lost
$116,362
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
8813.8%
Avg playtime 0.9h
243.8%
Avg playtime 1.1h
> 2h playtime
16625.9%
Avg playtime 8.6h
36256.6%
Avg playtime 11.6h

Velocity

review pace
Avg/day361.7 rev/day
Last 30d21.3 rev/day
Quarterly0 rev/qtr
Days covered1.8 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
640 total
Organic purchasers61796.4%
Voted up: 60%
Key activations233.59%
Voted up: 70%
Honeymoon vs endgame
Based on hours played
640 total
First impression0-2h20632.2%
Voted up: 42%
Mid game2-10h33752.7%
Voted up: 68%
Late game10-20h9114.2%
Voted up: 74%
Endgame20h+60.94%
Voted up: 67%
Steam Deck monitor
Deck vs global sentiment
0.31% of reviews
Deck satisfaction
100.0%
Global baseline 60.3%
2 Steam Deck-tagged reviews out of 636 total.