Players experience frustration primarily due to pervasive technical issues such as persistent lag, input lag, server problems, and inconsistent hitboxes, which severely disrupt gameplay. This is compounded by imbalanced game mechanics, including 'sig spamming' (repetitive use of signature attacks), overpowered characters/weapons, and unfair matchmaking, leading to a sense of injustice and an inability to progress in ranked play. The highly toxic community, characterized by spamming and passive play, further exacerbates the negative experience, often leading to emotional distress and a feeling of addiction despite disliking the game.
Satisfaction stems from the game's core mechanics, including tight controls, polished combat, and the rewarding feeling of hitting complex combos and mastering the game's high skill ceiling. Players also find satisfaction in winning, especially against skilled opponents, and in the overall quality and value of the game, particularly its free-to-play model and consistent updates. The ability to play with friends and the game's accessible yet deep gameplay further contribute to a positive and enjoyable experience.
Disappointment arises from the game's perceived decline in quality, often attributed to developer neglect, aggressive monetization practices (overpriced skins, battle pass issues), and a lack of meaningful content updates. Players are also disappointed by persistent technical issues, an unbalanced meta, and a toxic community, which collectively hinder long-term engagement and the game's potential. The matchmaking system and the inability to progress in ranked play also contribute to a sense of unfulfilled expectations.
Anger is primarily fueled by the game's brokenness, including severe lag, poor performance, and critical balance issues, particularly with 'sig spamming' and overpowered characters. The toxic community, characterized by unfair player behavior and a lack of moderation, significantly contributes to player rage. Developer inaction on these persistent issues, coupled with perceived greed through monetization, intensifies the anger, leading to extreme frustration and a desire for the game to be fixed.
Joy in the game is largely derived from playing with friends and family, fostering social connections and creating fun memories. The core gameplay itself, including clean movement, deep mechanics, and the satisfaction of successful combos, also brings joy. Occasional positive moments, winning matches, and the game's overall fun factor contribute to a lighthearted and enjoyable experience.
Verdict
Mostly negative
Summary
Positive 47% Ā· Negative 53%. Score: 53 / 100
Positives:
The game is lauded for its accessibility, being easy to pick up for new players while offering significant strategic depth and a high skill ceiling for competitive play. Its core combat mechanics are fluid, fast-paced, and dynamic, making it a strong contender in the platform fighter genre.
Players consistently praise the game for its fun and addictive gameplay, especially when playing with friends. The game offers a highly engaging experience that keeps players coming back for more, often leading to laughter and memorable moments.
The game offers a wide variety of game modes, catering to both casual and competitive players, including 1v1, 2v2, and Free-for-All. Its robust online infrastructure, including cross-platform play and stable netcode, enhances the multiplayer experience.
A major highlight is the game's free-to-play model, which is widely considered fair and generous. All gameplay-affecting content, including characters, can be unlocked through play, with monetization limited to cosmetic items, ensuring a non-pay-to-win environment.
The game features a constantly growing and diverse roster of unique characters (Legends), each with distinct weapons, abilities, and lore. All characters are unlockable through gameplay, and new content is regularly added, keeping the game fresh.
Negatives:
Many players report extreme frustration, anger, and mental distress while playing, often leading to rage quits, broken peripherals, and a general feeling of regret. The game is described as addictive yet detrimental to mental well-being, with some comparing it to a toxic relationship or self-harm.
A significant number of reviews highlight persistent performance issues, including severe lag, stuttering, input delay, and frequent crashes. These problems are reported across various setups and regions, making the game feel unplayable at times and severely impacting the online experience.
Players report that the game lacks depth, variety, and meaningful single-player content, leading to repetitive gameplay. The competitive mode is often cited as frustrating and unrewarding, especially for casual or new players.
Players consistently complain about the prevalence of 'spamming' (repeatedly using the same signature attacks or simple moves) as a dominant and frustrating playstyle. This tactic is perceived as low-skill, unpunishable, and detrimental to strategic depth, making matches monotonous and unfair.
The game is widely criticized for its poor character and weapon balancing, with many new characters being released in an overpowered state. This imbalance leads to a stale meta, unfair matches, and a feeling that skill is less important than character choice.
Gameplay:
The game features a large roster of 'Legends,' each with unique stats, two distinct weapons, and signature attacks. Mastering different weapons and understanding character-specific playstyles, including combos and special moves, is crucial for success.
The game offers a wide variety of game modes, including competitive ranked play (1v1, 2v2), casual modes (Free-for-All, experimental), and local multiplayer. The core objective across modes is to knock opponents off the stage in a platform-fighting style.
The game is easy to pick up but challenging to master, requiring significant time and dedication to learn advanced mechanics, combos, and strategies. Players often need to consult external resources like YouTube for in-depth learning.
The game is a platform fighting game heavily inspired by Super Smash Bros., featuring similar mechanics like triple jumps, fast-falling, and chase dodges. It adapts the genre with its own unique combat approach.
As a free-to-play title, the game offers a weekly rotation of free characters, allowing players to try out different Legends before unlocking them. All in-game content, including characters, can be unlocked through gameplay.
Performance:
Many players report significant performance issues, including frequent frame drops, stuttering, and general lag, even on high-end PCs. This severely impacts gameplay, especially in competitive matches, and suggests poor optimization across various hardware configurations, including Mac M1 Pro.
Players frequently experience unstable online connections, including random disconnections, high ping, and lag spikes, even with good internet. These issues lead to frustrating gameplay, such as hit registration problems and opponents 'cloning' due to desync, and are often attributed to poor server quality.
There's conflicting feedback regarding system requirements. While many claim the game runs well on low-spec or 'potato' PCs, others note that it can become demanding or laggy after initial play, suggesting inconsistent performance across different hardware tiers.
The game has a small file size, which is seen as a positive by players, making it easy to download and store.
The game boasts a healthy player base with short waiting times for matchmaking, indicating good player retention and active servers.
Recommendations:
Player sentiment on the game's overall recommendation is highly polarized, ranging from strong endorsements for its free-to-play value and competitive fun to outright warnings against playing it. Many recommend it for casual play with friends or as a platform fighter alternative, while others express extreme frustration.
A significant portion of feedback strongly advises against playing the game, often citing negative impacts on mental health, sanity, and overall well-being due to frustration and perceived issues. Some even suggest playing other games or doing something more productive instead.
Players frequently advise against engaging with the ranked or competitive modes, suggesting they are a waste of time, frustrating, or detrimental to enjoyment. Instead, they recommend sticking to experimental, custom games, or casual play.
The game is often compared to other platform fighters like Super Smash Bros. or Rivals of Aether. While some see it as a good free alternative, others suggest investing in these paid titles for a deeper or more rewarding experience.
There's conflicting advice regarding dedication to the game. Some recommend it for competitive players willing to train, while others advise against trying too hard or grinding, suggesting it's not worth the effort.
Miscellaneous:
Many players express a love-hate relationship with the game, finding it frustrating and mentally taxing, yet they continue to play due to its addictive nature and the desire to improve. There's a strong sentiment of being unable to quit despite the negative experiences, often hoping for future improvements.
The game is free-to-play, with monetization focused solely on cosmetic items like skins and poses. This approach is generally well-received, as it doesn't impact gameplay and offers fair pricing for optional purchases.
The game is often compared to Super Smash Bros., serving as a popular free alternative. Players suggest implementing features similar to Smash Bros., such as a shielding gimmick, to enhance gameplay.
The game offers extensive playtime with new modes introduced weekly, preventing monotony. It's also widely accessible, being available on PC, consoles, and mobile devices, ensuring broad reach and unlimited play opportunities.
The game features simple yet well-executed cartoon graphics and acceptable audio quality. While not groundbreaking, the visual and auditory elements are considered decent and contribute positively to the overall experience.