Become the Moon Review Summary

Last updated: 2026-07-05
  • Great build and character variety
  • Beautiful art and visual style
  • Unique genre fusion praised
  • Excessive RNG reliance
  • Balance issues persist
  • Limited viable builds
Become the Moon header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
209
Positive
16980.9%
Negative
4019.1%
Sales estimations
Estimated sales count
15,634
Estimated revenue
$265,622
Game price
$17
Review → sale ratio
Refund leakage
Refund-intent reviews
85.56%
Estimated copies lost
598
Estimated revenue lost
$10,160
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≀ 2h playtime
85.6%
Avg playtime 1.2h
74.9%
Avg playtime 1.2h
> 2h playtime
2114.6%
Avg playtime 22.5h
10875%
Avg playtime 39.4h

Velocity

review pace
Avg/day0.4 rev/day
Last 30d0.1 rev/day
Quarterly44 rev/qtr
Days covered353.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
144 total
Organic purchasers12586.8%
Voted up: 78%
Key activations1913.2%
Voted up: 95%
Honeymoon vs endgame
Based on hours played
144 total
First impression0-2h2114.6%
Voted up: 62%
Mid game2-10h4934.0%
Voted up: 80%
Late game10-20h2618.1%
Voted up: 85%
Endgame20h+4833.3%
Voted up: 85%
Steam Deck monitor
Deck vs global sentiment
6.25% of reviews
Deck satisfaction
77.8%
Global baseline 79.9%
9 Steam Deck-tagged reviews out of 209 total.