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Review evidence
Engaging and dynamic combat system: The combat system in the game is frequently praised for being fun, well-balanced, and dynamic. Players enjoy the fast-paced and flashy combat, which becomes more interesting as more skills are unlocked.
Compelling and well-developed story: The story is highlighted as a strong point, with players finding it intriguing, engaging, and well-developed. The narrative keeps players' attention and is enjoyable despite some predictability.
Visually appealing character designs: The game features visually appealing character designs and graphics. The lighting and particle effects are particularly noted for their quality, contributing to the overall visual appeal.
Excellent soundtrack: The game's soundtrack, composed by Yoko Shimomura, is highly praised. The music is beautiful and helps set the mood, enhancing the overall gaming experience.
High production value despite low budget: Despite being developed by a small studio with a low budget, the game is praised for its high production value. It features contributions from notable industry figures like Kazushige Nojima and Yoko Shimomura.
Repetitive gameplay and story: Many players found the game to be repetitive in both its gameplay and story. The dungeons and overall gameplay mechanics do not change drastically, leading to a sense of monotony.
Poor graphics quality: The graphics are frequently criticized for being rough, dated, and not up to modern standards. Some players found the visuals to be jarring and not appealing.
High price not justified: Many players feel that the game is overpriced and not worth the full price, even with discounts. The pricing is considered too high for the content and quality offered.
Story execution falls short: The story is considered ordinary, uninteresting, and confusing with plot holes. Some players found the character motivations strange and the emotional scenes rushed.
Poor cutscene and animation quality: The cutscenes and animations are criticized for being rough around the edges, lacking detail, and appearing low budget.
Unique combat system: The combat mechanics involve precise dodging, magic management, and switching between characters. It includes a unique suppression and release system based on magic.
Varied side quests and balanced gameplay: The game offers a variety of side quests and a good balance of length and challenge. Players can enjoy exploring and combat while unlocking and upgrading various skills and abilities.
Skill acquisition through graffiti: Players can obtain and upgrade skills by finding magical graffiti throughout the game. This system adds an interactive element to the environment.
Difficulty imbalance: The game has a difficulty curve that bottoms out in the latter half, making bosses easier to defeat. Some enemies can be cheesed, leading to button-mashing gameplay.
Parry and counter mechanics: The combat mechanics involve evasion and countering, including a parry system that adds depth to the combat.
High performance at high FPS: The game runs very well at high FPS, including 120FPS at 4K resolution, with no trouble. It also runs smoothly on various devices, including low-end laptops and the Steam Deck.
Graphics and visuals feedback: Some players mentioned graphics-related feedback, with comparisons to other games and comments on the visual quality. The visuals are considered outdated, possibly due to the development starting with the Nintendo Switch version.
Post-combat movement allowed: The game allows players to move during post-combat screens while combat results are being displayed, adding a dynamic element to the gameplay.
Clunky UI transitions: Some players have noted that certain UI transitions in the game are clunky, which could affect the overall user experience.
Small scenes with loading: Each scene in the game is very small, and changing scenes requires loading, which might disrupt the gameplay flow.
Wait for a sale: Many reviewers recommend the game but suggest waiting for a price drop or a sale before purchasing. This indicates that while the game is well-received, the current price point may not be seen as offering the best value.
Highly recommended game: Reviewers highly recommend the game, with some specifically suggesting the deluxe version for its additional features. This indicates a strong positive reception and satisfaction with the game's content and value.
Play the demo first: Several reviewers suggest playing the demo before purchasing the full game. This implies that trying the demo can help potential buyers make a more informed decision about whether they will enjoy the game.
Recommended for fans of specific series: The game is recommended for fans of series like Final Fantasy, Devil May Cry, and Yakuza. This suggests that the game shares elements or qualities that fans of these series are likely to enjoy.
Base game sufficient: Some reviewers mention that the base game is all you need, implying that additional content or versions may not be necessary for a satisfying experience.
Community fair range: $20.00 - $30.00.
Game completion: 28.0h.
Story completion: 14.0h.
The game has a slow start with repetitive combat and a tutorial phase that some players find boring, but it becomes more enjoyable as players progress and adapt to the gameplay mechanics.
Reported time to anchor: 2h.
Friction: repetitive combat; tutorial phase; slow pacing.
Unlock drivers: story progression; adapting to the gameplay mechanics.
Nostalgic Franchise Fan: Enjoys games that remind them of classic titles, often playing for the story and familiar gameplay mechanics. Motivation: Nostalgia and love for specific game franchises. Stance: sale.
Value-Conscious Gamer: Enjoys a variety of games but is cautious about spending full price. Motivation: Getting the best value for their money. Stance: sale.
Casual Combat Enthusiast: Prefers games with straightforward and enjoyable combat, avoiding overly complex systems. Motivation: Enjoying accessible and fun combat mechanics. Stance: sale.